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authorMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
committerMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
commit01beb9919b95479d8be040bec74abc5cc67a5e43 (patch)
tree65f0b79e793848491832756a4c3a32b23668fab3 /src/client/cl_keys.c
parent191d731da136b7ee959a17e63111c9146219a768 (diff)
Initial import.
Diffstat (limited to 'src/client/cl_keys.c')
-rw-r--r--src/client/cl_keys.c1490
1 files changed, 1490 insertions, 0 deletions
diff --git a/src/client/cl_keys.c b/src/client/cl_keys.c
new file mode 100644
index 0000000..71569fe
--- /dev/null
+++ b/src/client/cl_keys.c
@@ -0,0 +1,1490 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+Copyright (C) 2000-2009 Darklegion Development
+
+This file is part of Tremulous.
+
+Tremulous is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Tremulous is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Tremulous; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#include "client.h"
+
+/*
+
+key up events are sent even if in console mode
+
+*/
+
+field_t historyEditLines[COMMAND_HISTORY];
+
+int nextHistoryLine; // the last line in the history buffer, not masked
+int historyLine; // the line being displayed from history buffer
+ // will be <= nextHistoryLine
+
+field_t g_consoleField;
+
+
+qboolean key_overstrikeMode;
+
+int anykeydown;
+qkey_t keys[MAX_KEYS];
+
+
+typedef struct {
+ char *name;
+ int keynum;
+} keyname_t;
+
+
+// names not in this list can either be lowercase ascii, or '0xnn' hex sequences
+keyname_t keynames[] =
+{
+ {"TAB", K_TAB},
+ {"ENTER", K_ENTER},
+ {"ESCAPE", K_ESCAPE},
+ {"SPACE", K_SPACE},
+ {"BACKSPACE", K_BACKSPACE},
+ {"UPARROW", K_UPARROW},
+ {"DOWNARROW", K_DOWNARROW},
+ {"LEFTARROW", K_LEFTARROW},
+ {"RIGHTARROW", K_RIGHTARROW},
+
+ {"ALT", K_ALT},
+ {"CTRL", K_CTRL},
+ {"SHIFT", K_SHIFT},
+
+ {"COMMAND", K_COMMAND},
+
+ {"CAPSLOCK", K_CAPSLOCK},
+
+
+ {"F1", K_F1},
+ {"F2", K_F2},
+ {"F3", K_F3},
+ {"F4", K_F4},
+ {"F5", K_F5},
+ {"F6", K_F6},
+ {"F7", K_F7},
+ {"F8", K_F8},
+ {"F9", K_F9},
+ {"F10", K_F10},
+ {"F11", K_F11},
+ {"F12", K_F12},
+ {"F13", K_F13},
+ {"F14", K_F14},
+ {"F15", K_F15},
+
+ {"INS", K_INS},
+ {"DEL", K_DEL},
+ {"PGDN", K_PGDN},
+ {"PGUP", K_PGUP},
+ {"HOME", K_HOME},
+ {"END", K_END},
+
+ {"MOUSE1", K_MOUSE1},
+ {"MOUSE2", K_MOUSE2},
+ {"MOUSE3", K_MOUSE3},
+ {"MOUSE4", K_MOUSE4},
+ {"MOUSE5", K_MOUSE5},
+
+ {"MWHEELUP", K_MWHEELUP },
+ {"MWHEELDOWN", K_MWHEELDOWN },
+
+ {"JOY1", K_JOY1},
+ {"JOY2", K_JOY2},
+ {"JOY3", K_JOY3},
+ {"JOY4", K_JOY4},
+ {"JOY5", K_JOY5},
+ {"JOY6", K_JOY6},
+ {"JOY7", K_JOY7},
+ {"JOY8", K_JOY8},
+ {"JOY9", K_JOY9},
+ {"JOY10", K_JOY10},
+ {"JOY11", K_JOY11},
+ {"JOY12", K_JOY12},
+ {"JOY13", K_JOY13},
+ {"JOY14", K_JOY14},
+ {"JOY15", K_JOY15},
+ {"JOY16", K_JOY16},
+ {"JOY17", K_JOY17},
+ {"JOY18", K_JOY18},
+ {"JOY19", K_JOY19},
+ {"JOY20", K_JOY20},
+ {"JOY21", K_JOY21},
+ {"JOY22", K_JOY22},
+ {"JOY23", K_JOY23},
+ {"JOY24", K_JOY24},
+ {"JOY25", K_JOY25},
+ {"JOY26", K_JOY26},
+ {"JOY27", K_JOY27},
+ {"JOY28", K_JOY28},
+ {"JOY29", K_JOY29},
+ {"JOY30", K_JOY30},
+ {"JOY31", K_JOY31},
+ {"JOY32", K_JOY32},
+
+ {"AUX1", K_AUX1},
+ {"AUX2", K_AUX2},
+ {"AUX3", K_AUX3},
+ {"AUX4", K_AUX4},
+ {"AUX5", K_AUX5},
+ {"AUX6", K_AUX6},
+ {"AUX7", K_AUX7},
+ {"AUX8", K_AUX8},
+ {"AUX9", K_AUX9},
+ {"AUX10", K_AUX10},
+ {"AUX11", K_AUX11},
+ {"AUX12", K_AUX12},
+ {"AUX13", K_AUX13},
+ {"AUX14", K_AUX14},
+ {"AUX15", K_AUX15},
+ {"AUX16", K_AUX16},
+
+ {"KP_HOME", K_KP_HOME },
+ {"KP_UPARROW", K_KP_UPARROW },
+ {"KP_PGUP", K_KP_PGUP },
+ {"KP_LEFTARROW", K_KP_LEFTARROW },
+ {"KP_5", K_KP_5 },
+ {"KP_RIGHTARROW", K_KP_RIGHTARROW },
+ {"KP_END", K_KP_END },
+ {"KP_DOWNARROW", K_KP_DOWNARROW },
+ {"KP_PGDN", K_KP_PGDN },
+ {"KP_ENTER", K_KP_ENTER },
+ {"KP_INS", K_KP_INS },
+ {"KP_DEL", K_KP_DEL },
+ {"KP_SLASH", K_KP_SLASH },
+ {"KP_MINUS", K_KP_MINUS },
+ {"KP_PLUS", K_KP_PLUS },
+ {"KP_NUMLOCK", K_KP_NUMLOCK },
+ {"KP_STAR", K_KP_STAR },
+ {"KP_EQUALS", K_KP_EQUALS },
+
+ {"PAUSE", K_PAUSE},
+
+ {"SEMICOLON", ';'}, // because a raw semicolon seperates commands
+
+ {"WORLD_0", K_WORLD_0},
+ {"WORLD_1", K_WORLD_1},
+ {"WORLD_2", K_WORLD_2},
+ {"WORLD_3", K_WORLD_3},
+ {"WORLD_4", K_WORLD_4},
+ {"WORLD_5", K_WORLD_5},
+ {"WORLD_6", K_WORLD_6},
+ {"WORLD_7", K_WORLD_7},
+ {"WORLD_8", K_WORLD_8},
+ {"WORLD_9", K_WORLD_9},
+ {"WORLD_10", K_WORLD_10},
+ {"WORLD_11", K_WORLD_11},
+ {"WORLD_12", K_WORLD_12},
+ {"WORLD_13", K_WORLD_13},
+ {"WORLD_14", K_WORLD_14},
+ {"WORLD_15", K_WORLD_15},
+ {"WORLD_16", K_WORLD_16},
+ {"WORLD_17", K_WORLD_17},
+ {"WORLD_18", K_WORLD_18},
+ {"WORLD_19", K_WORLD_19},
+ {"WORLD_20", K_WORLD_20},
+ {"WORLD_21", K_WORLD_21},
+ {"WORLD_22", K_WORLD_22},
+ {"WORLD_23", K_WORLD_23},
+ {"WORLD_24", K_WORLD_24},
+ {"WORLD_25", K_WORLD_25},
+ {"WORLD_26", K_WORLD_26},
+ {"WORLD_27", K_WORLD_27},
+ {"WORLD_28", K_WORLD_28},
+ {"WORLD_29", K_WORLD_29},
+ {"WORLD_30", K_WORLD_30},
+ {"WORLD_31", K_WORLD_31},
+ {"WORLD_32", K_WORLD_32},
+ {"WORLD_33", K_WORLD_33},
+ {"WORLD_34", K_WORLD_34},
+ {"WORLD_35", K_WORLD_35},
+ {"WORLD_36", K_WORLD_36},
+ {"WORLD_37", K_WORLD_37},
+ {"WORLD_38", K_WORLD_38},
+ {"WORLD_39", K_WORLD_39},
+ {"WORLD_40", K_WORLD_40},
+ {"WORLD_41", K_WORLD_41},
+ {"WORLD_42", K_WORLD_42},
+ {"WORLD_43", K_WORLD_43},
+ {"WORLD_44", K_WORLD_44},
+ {"WORLD_45", K_WORLD_45},
+ {"WORLD_46", K_WORLD_46},
+ {"WORLD_47", K_WORLD_47},
+ {"WORLD_48", K_WORLD_48},
+ {"WORLD_49", K_WORLD_49},
+ {"WORLD_50", K_WORLD_50},
+ {"WORLD_51", K_WORLD_51},
+ {"WORLD_52", K_WORLD_52},
+ {"WORLD_53", K_WORLD_53},
+ {"WORLD_54", K_WORLD_54},
+ {"WORLD_55", K_WORLD_55},
+ {"WORLD_56", K_WORLD_56},
+ {"WORLD_57", K_WORLD_57},
+ {"WORLD_58", K_WORLD_58},
+ {"WORLD_59", K_WORLD_59},
+ {"WORLD_60", K_WORLD_60},
+ {"WORLD_61", K_WORLD_61},
+ {"WORLD_62", K_WORLD_62},
+ {"WORLD_63", K_WORLD_63},
+ {"WORLD_64", K_WORLD_64},
+ {"WORLD_65", K_WORLD_65},
+ {"WORLD_66", K_WORLD_66},
+ {"WORLD_67", K_WORLD_67},
+ {"WORLD_68", K_WORLD_68},
+ {"WORLD_69", K_WORLD_69},
+ {"WORLD_70", K_WORLD_70},
+ {"WORLD_71", K_WORLD_71},
+ {"WORLD_72", K_WORLD_72},
+ {"WORLD_73", K_WORLD_73},
+ {"WORLD_74", K_WORLD_74},
+ {"WORLD_75", K_WORLD_75},
+ {"WORLD_76", K_WORLD_76},
+ {"WORLD_77", K_WORLD_77},
+ {"WORLD_78", K_WORLD_78},
+ {"WORLD_79", K_WORLD_79},
+ {"WORLD_80", K_WORLD_80},
+ {"WORLD_81", K_WORLD_81},
+ {"WORLD_82", K_WORLD_82},
+ {"WORLD_83", K_WORLD_83},
+ {"WORLD_84", K_WORLD_84},
+ {"WORLD_85", K_WORLD_85},
+ {"WORLD_86", K_WORLD_86},
+ {"WORLD_87", K_WORLD_87},
+ {"WORLD_88", K_WORLD_88},
+ {"WORLD_89", K_WORLD_89},
+ {"WORLD_90", K_WORLD_90},
+ {"WORLD_91", K_WORLD_91},
+ {"WORLD_92", K_WORLD_92},
+ {"WORLD_93", K_WORLD_93},
+ {"WORLD_94", K_WORLD_94},
+ {"WORLD_95", K_WORLD_95},
+
+ {"WINDOWS", K_SUPER},
+ {"COMPOSE", K_COMPOSE},
+ {"MODE", K_MODE},
+ {"HELP", K_HELP},
+ {"PRINT", K_PRINT},
+ {"SYSREQ", K_SYSREQ},
+ {"SCROLLOCK", K_SCROLLOCK },
+ {"BREAK", K_BREAK},
+ {"MENU", K_MENU},
+ {"POWER", K_POWER},
+ {"EURO", K_EURO},
+ {"UNDO", K_UNDO},
+
+ {NULL,0}
+};
+
+/*
+=============================================================================
+
+EDIT FIELDS
+
+=============================================================================
+*/
+
+
+/*
+===================
+Field_Draw
+
+Handles horizontal scrolling and cursor blinking
+x, y, and width are in pixels
+===================
+*/
+void Field_VariableSizeDraw( field_t *edit, int x, int y, int width, int size, qboolean showCursor,
+ qboolean noColorEscape ) {
+ int len;
+ int drawLen;
+ int prestep;
+ int cursorChar;
+ char str[MAX_STRING_CHARS];
+ int i;
+
+ drawLen = edit->widthInChars - 1; // - 1 so there is always a space for the cursor
+ len = strlen( edit->buffer );
+
+ // guarantee that cursor will be visible
+ if ( len <= drawLen ) {
+ prestep = 0;
+ } else {
+ if ( edit->scroll + drawLen > len ) {
+ edit->scroll = len - drawLen;
+ if ( edit->scroll < 0 ) {
+ edit->scroll = 0;
+ }
+ }
+ prestep = edit->scroll;
+ }
+
+ if ( prestep + drawLen > len ) {
+ drawLen = len - prestep;
+ }
+
+ // extract <drawLen> characters from the field at <prestep>
+ if ( drawLen >= MAX_STRING_CHARS ) {
+ Com_Error( ERR_DROP, "drawLen >= MAX_STRING_CHARS" );
+ }
+
+ Com_Memcpy( str, edit->buffer + prestep, drawLen );
+ str[ drawLen ] = 0;
+
+ // draw it
+ if ( size == SMALLCHAR_WIDTH ) {
+ float color[4];
+
+ color[0] = color[1] = color[2] = color[3] = 1.0;
+ SCR_DrawSmallStringExt( x, y, str, color, qfalse, noColorEscape );
+ } else {
+ // draw big string with drop shadow
+ SCR_DrawBigString( x, y, str, 1.0, noColorEscape );
+ }
+
+ // draw the cursor
+ if ( showCursor ) {
+ if ( (int)( cls.realtime >> 8 ) & 1 ) {
+ return; // off blink
+ }
+
+ if ( key_overstrikeMode ) {
+ cursorChar = 11;
+ } else {
+ cursorChar = 10;
+ }
+
+ i = drawLen - strlen( str );
+
+ if ( size == SMALLCHAR_WIDTH ) {
+ SCR_DrawSmallChar( x + ( edit->cursor - prestep - i ) * size, y, cursorChar );
+ } else {
+ str[0] = cursorChar;
+ str[1] = 0;
+ SCR_DrawBigString( x + ( edit->cursor - prestep - i ) * size, y, str, 1.0, qfalse );
+
+ }
+ }
+}
+
+void Field_Draw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape )
+{
+ Field_VariableSizeDraw( edit, x, y, width, SMALLCHAR_WIDTH, showCursor, noColorEscape );
+}
+
+void Field_BigDraw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape )
+{
+ Field_VariableSizeDraw( edit, x, y, width, BIGCHAR_WIDTH, showCursor, noColorEscape );
+}
+
+/*
+================
+Field_Paste
+================
+*/
+void Field_Paste( field_t *edit ) {
+ char *cbd;
+ int pasteLen, i;
+
+ cbd = Sys_GetClipboardData();
+
+ if ( !cbd ) {
+ return;
+ }
+
+ // send as if typed, so insert / overstrike works properly
+ pasteLen = strlen( cbd );
+ for ( i = 0 ; i < pasteLen ; i++ ) {
+ Field_CharEvent( edit, cbd[i] );
+ }
+
+ Z_Free( cbd );
+}
+
+/*
+=================
+Field_KeyDownEvent
+
+Performs the basic line editing functions for the console,
+in-game talk, and menu fields
+
+Key events are used for non-printable characters, others are gotten from char events.
+=================
+*/
+void Field_KeyDownEvent( field_t *edit, int key ) {
+ int len;
+
+ // shift-insert is paste
+ if ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keys[K_SHIFT].down ) {
+ Field_Paste( edit );
+ return;
+ }
+
+ key = tolower( key );
+ len = strlen( edit->buffer );
+
+ switch ( key ) {
+ case K_DEL:
+ if ( edit->cursor < len ) {
+ memmove( edit->buffer + edit->cursor,
+ edit->buffer + edit->cursor + 1, len - edit->cursor );
+ }
+ break;
+
+ case K_RIGHTARROW:
+ if ( edit->cursor < len ) {
+ edit->cursor++;
+ }
+ break;
+
+ case K_LEFTARROW:
+ if ( edit->cursor > 0 ) {
+ edit->cursor--;
+ }
+ break;
+
+ case K_HOME:
+ edit->cursor = 0;
+ break;
+
+ case K_END:
+ edit->cursor = len;
+ break;
+
+ case K_INS:
+ key_overstrikeMode = !key_overstrikeMode;
+ break;
+
+ default:
+ break;
+ }
+
+ // Change scroll if cursor is no longer visible
+ if ( edit->cursor < edit->scroll ) {
+ edit->scroll = edit->cursor;
+ } else if ( edit->cursor >= edit->scroll + edit->widthInChars && edit->cursor <= len ) {
+ edit->scroll = edit->cursor - edit->widthInChars + 1;
+ }
+}
+
+/*
+==================
+Field_CharEvent
+==================
+*/
+void Field_CharEvent( field_t *edit, int ch ) {
+ int len;
+
+ if ( ch == 'v' - 'a' + 1 ) { // ctrl-v is paste
+ Field_Paste( edit );
+ return;
+ }
+
+ if ( ch == 'c' - 'a' + 1 ) { // ctrl-c clears the field
+ Field_Clear( edit );
+ return;
+ }
+
+ len = strlen( edit->buffer );
+
+ if ( ch == 'h' - 'a' + 1 ) { // ctrl-h is backspace
+ if ( edit->cursor > 0 ) {
+ memmove( edit->buffer + edit->cursor - 1,
+ edit->buffer + edit->cursor, len + 1 - edit->cursor );
+ edit->cursor--;
+ if ( edit->cursor < edit->scroll )
+ {
+ edit->scroll--;
+ }
+ }
+ return;
+ }
+
+ if ( ch == 'a' - 'a' + 1 ) { // ctrl-a is home
+ edit->cursor = 0;
+ edit->scroll = 0;
+ return;
+ }
+
+ if ( ch == 'e' - 'a' + 1 ) { // ctrl-e is end
+ edit->cursor = len;
+ edit->scroll = edit->cursor - edit->widthInChars;
+ return;
+ }
+
+ //
+ // ignore any other non printable chars
+ //
+ if ( ch < 32 ) {
+ return;
+ }
+
+ if ( key_overstrikeMode ) {
+ // - 2 to leave room for the leading slash and trailing \0
+ if ( edit->cursor == MAX_EDIT_LINE - 2 )
+ return;
+ edit->buffer[edit->cursor] = ch;
+ edit->cursor++;
+ } else { // insert mode
+ // - 2 to leave room for the leading slash and trailing \0
+ if ( len == MAX_EDIT_LINE - 2 ) {
+ return; // all full
+ }
+ memmove( edit->buffer + edit->cursor + 1,
+ edit->buffer + edit->cursor, len + 1 - edit->cursor );
+ edit->buffer[edit->cursor] = ch;
+ edit->cursor++;
+ }
+
+
+ if ( edit->cursor >= edit->widthInChars ) {
+ edit->scroll++;
+ }
+
+ if ( edit->cursor == len + 1) {
+ edit->buffer[edit->cursor] = 0;
+ }
+}
+
+/*
+=============================================================================
+
+CONSOLE LINE EDITING
+
+==============================================================================
+*/
+
+/*
+====================
+Console_Key
+
+Handles history and console scrollback
+====================
+*/
+void Console_Key (int key) {
+ // ctrl-L clears screen
+ if ( key == 'l' && keys[K_CTRL].down ) {
+ Cbuf_AddText ("clear\n");
+ return;
+ }
+
+ // enter finishes the line
+ if ( key == K_ENTER || key == K_KP_ENTER ) {
+ // if not in the game explicitly prepend a slash if needed
+ if ( cls.state != CA_ACTIVE &&
+ g_consoleField.buffer[0] &&
+ g_consoleField.buffer[0] != '\\' &&
+ g_consoleField.buffer[0] != '/' ) {
+ char temp[MAX_EDIT_LINE-1];
+
+ Q_strncpyz( temp, g_consoleField.buffer, sizeof( temp ) );
+ Com_sprintf( g_consoleField.buffer, sizeof( g_consoleField.buffer ), "\\%s", temp );
+ g_consoleField.cursor++;
+ }
+
+ Com_Printf ( "]%s\n", g_consoleField.buffer );
+
+ // leading slash is an explicit command
+ if ( g_consoleField.buffer[0] == '\\' || g_consoleField.buffer[0] == '/' ) {
+ Cbuf_AddText( g_consoleField.buffer+1 ); // valid command
+ Cbuf_AddText ("\n");
+ } else {
+ // other text will be chat messages
+ if ( !g_consoleField.buffer[0] ) {
+ return; // empty lines just scroll the console without adding to history
+ } else {
+ Cbuf_AddText ("cmd say ");
+ Cbuf_AddText( g_consoleField.buffer );
+ Cbuf_AddText ("\n");
+ }
+ }
+
+ // copy line to history buffer
+ historyEditLines[nextHistoryLine % COMMAND_HISTORY] = g_consoleField;
+ nextHistoryLine++;
+ historyLine = nextHistoryLine;
+
+ Field_Clear( &g_consoleField );
+
+ g_consoleField.widthInChars = g_console_field_width;
+
+ CL_SaveConsoleHistory( );
+
+ if ( cls.state == CA_DISCONNECTED ) {
+ SCR_UpdateScreen (); // force an update, because the command
+ } // may take some time
+ return;
+ }
+
+ // command completion
+
+ if (key == K_TAB) {
+ Field_AutoComplete(&g_consoleField);
+ return;
+ }
+
+ // command history (ctrl-p ctrl-n for unix style)
+
+ if ( (key == K_MWHEELUP && keys[K_SHIFT].down) || ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) ||
+ ( ( tolower(key) == 'p' ) && keys[K_CTRL].down ) ) {
+ if ( nextHistoryLine - historyLine < COMMAND_HISTORY
+ && historyLine > 0 ) {
+ historyLine--;
+ }
+ g_consoleField = historyEditLines[ historyLine % COMMAND_HISTORY ];
+ return;
+ }
+
+ if ( (key == K_MWHEELDOWN && keys[K_SHIFT].down) || ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) ||
+ ( ( tolower(key) == 'n' ) && keys[K_CTRL].down ) ) {
+ historyLine++;
+ if (historyLine >= nextHistoryLine) {
+ historyLine = nextHistoryLine;
+ Field_Clear( &g_consoleField );
+ g_consoleField.widthInChars = g_console_field_width;
+ return;
+ }
+ g_consoleField = historyEditLines[ historyLine % COMMAND_HISTORY ];
+ return;
+ }
+
+ // console scrolling
+ if ( key == K_PGUP ) {
+ Con_PageUp();
+ return;
+ }
+
+ if ( key == K_PGDN) {
+ Con_PageDown();
+ return;
+ }
+
+ if ( key == K_MWHEELUP) { //----(SA) added some mousewheel functionality to the console
+ Con_PageUp();
+ if(keys[K_CTRL].down) { // hold <ctrl> to accelerate scrolling
+ Con_PageUp();
+ Con_PageUp();
+ }
+ return;
+ }
+
+ if ( key == K_MWHEELDOWN) { //----(SA) added some mousewheel functionality to the console
+ Con_PageDown();
+ if(keys[K_CTRL].down) { // hold <ctrl> to accelerate scrolling
+ Con_PageDown();
+ Con_PageDown();
+ }
+ return;
+ }
+
+ // ctrl-home = top of console
+ if ( key == K_HOME && keys[K_CTRL].down ) {
+ Con_Top();
+ return;
+ }
+
+ // ctrl-end = bottom of console
+ if ( key == K_END && keys[K_CTRL].down ) {
+ Con_Bottom();
+ return;
+ }
+
+ // pass to the normal editline routine
+ Field_KeyDownEvent( &g_consoleField, key );
+}
+
+
+//============================================================================
+
+
+qboolean Key_GetOverstrikeMode( void ) {
+ return key_overstrikeMode;
+}
+
+
+void Key_SetOverstrikeMode( qboolean state ) {
+ key_overstrikeMode = state;
+}
+
+
+/*
+===================
+Key_IsDown
+===================
+*/
+qboolean Key_IsDown( int keynum ) {
+ if ( keynum < 0 || keynum >= MAX_KEYS ) {
+ return qfalse;
+ }
+
+ return keys[keynum].down;
+}
+
+/*
+===================
+Key_StringToKeynum
+
+Returns a key number to be used to index keys[] by looking at
+the given string. Single ascii characters return themselves, while
+the K_* names are matched up.
+
+0x11 will be interpreted as raw hex, which will allow new controlers
+
+to be configured even if they don't have defined names.
+===================
+*/
+int Key_StringToKeynum( char *str ) {
+ keyname_t *kn;
+
+ if ( !str || !str[0] ) {
+ return -1;
+ }
+ if ( !str[1] ) {
+ return str[0];
+ }
+
+ // check for hex code
+ if ( strlen( str ) == 4 ) {
+ int n = Com_HexStrToInt( str );
+
+ if ( n >= 0 ) {
+ return n;
+ }
+ }
+
+ // scan for a text match
+ for ( kn=keynames ; kn->name ; kn++ ) {
+ if ( !Q_stricmp( str,kn->name ) )
+ return kn->keynum;
+ }
+
+ return -1;
+}
+
+/*
+===================
+Key_KeynumToString
+
+Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the
+given keynum.
+===================
+*/
+char *Key_KeynumToString( int keynum ) {
+ keyname_t *kn;
+ static char tinystr[5];
+ int i, j;
+
+ if ( keynum == -1 ) {
+ return "<KEY NOT FOUND>";
+ }
+
+ if ( keynum < 0 || keynum >= MAX_KEYS ) {
+ return "<OUT OF RANGE>";
+ }
+
+ // check for printable ascii (don't use quote)
+ if ( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' ) {
+ tinystr[0] = keynum;
+ tinystr[1] = 0;
+ return tinystr;
+ }
+
+ // check for a key string
+ for ( kn=keynames ; kn->name ; kn++ ) {
+ if (keynum == kn->keynum) {
+ return kn->name;
+ }
+ }
+
+ // make a hex string
+ i = keynum >> 4;
+ j = keynum & 15;
+
+ tinystr[0] = '0';
+ tinystr[1] = 'x';
+ tinystr[2] = i > 9 ? i - 10 + 'a' : i + '0';
+ tinystr[3] = j > 9 ? j - 10 + 'a' : j + '0';
+ tinystr[4] = 0;
+
+ return tinystr;
+}
+
+
+/*
+===================
+Key_SetBinding
+===================
+*/
+void Key_SetBinding( int keynum, const char *binding ) {
+ if ( keynum < 0 || keynum >= MAX_KEYS ) {
+ return;
+ }
+
+ // free old bindings
+ if ( keys[ keynum ].binding ) {
+ Z_Free( keys[ keynum ].binding );
+ }
+
+ // allocate memory for new binding
+ keys[keynum].binding = CopyString( binding );
+
+ // consider this like modifying an archived cvar, so the
+ // file write will be triggered at the next oportunity
+ cvar_modifiedFlags |= CVAR_ARCHIVE;
+}
+
+
+/*
+===================
+Key_GetBinding
+===================
+*/
+char *Key_GetBinding( int keynum ) {
+ if ( keynum < 0 || keynum >= MAX_KEYS ) {
+ return "";
+ }
+
+ return keys[ keynum ].binding;
+}
+
+/*
+===================
+Key_GetKey
+===================
+*/
+
+int Key_GetKey(const char *binding) {
+ int i;
+
+ if (binding) {
+ for (i=0 ; i < MAX_KEYS ; i++) {
+ if (keys[i].binding && Q_stricmp(binding, keys[i].binding) == 0) {
+ return i;
+ }
+ }
+ }
+ return -1;
+}
+
+/*
+===================
+Key_Unbind_f
+===================
+*/
+void Key_Unbind_f (void)
+{
+ int b;
+
+ if (Cmd_Argc() != 2)
+ {
+ Com_Printf ("unbind <key> : remove commands from a key\n");
+ return;
+ }
+
+ b = Key_StringToKeynum (Cmd_Argv(1));
+ if (b==-1)
+ {
+ Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
+ return;
+ }
+
+ Key_SetBinding (b, "");
+}
+
+/*
+===================
+Key_Unbindall_f
+===================
+*/
+void Key_Unbindall_f (void)
+{
+ int i;
+
+ for (i=0 ; i < MAX_KEYS; i++)
+ if (keys[i].binding)
+ Key_SetBinding (i, "");
+}
+
+
+/*
+===================
+Key_Bind_f
+===================
+*/
+void Key_Bind_f (void)
+{
+ int i, c, b;
+ char cmd[1024];
+
+ c = Cmd_Argc();
+
+ if (c < 2)
+ {
+ Com_Printf ("bind <key> [command] : attach a command to a key\n");
+ return;
+ }
+ b = Key_StringToKeynum (Cmd_Argv(1));
+ if (b==-1)
+ {
+ Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
+ return;
+ }
+
+ if (c == 2)
+ {
+ if (keys[b].binding)
+ Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keys[b].binding );
+ else
+ Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
+ return;
+ }
+
+// copy the rest of the command line
+ cmd[0] = 0; // start out with a null string
+ for (i=2 ; i< c ; i++)
+ {
+ strcat (cmd, Cmd_Argv(i));
+ if (i != (c-1))
+ strcat (cmd, " ");
+ }
+
+ Key_SetBinding (b, cmd);
+}
+
+/*
+============
+Key_WriteBindings
+
+Writes lines containing "bind key value"
+============
+*/
+void Key_WriteBindings( fileHandle_t f ) {
+ int i;
+
+ FS_Printf (f, "unbindall\n" );
+
+ for (i=0 ; i<MAX_KEYS ; i++) {
+ if (keys[i].binding && keys[i].binding[0] ) {
+ FS_Printf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keys[i].binding);
+
+ }
+
+ }
+}
+
+
+/*
+============
+Key_Bindlist_f
+
+============
+*/
+void Key_Bindlist_f( void ) {
+ int i;
+
+ for ( i = 0 ; i < MAX_KEYS ; i++ ) {
+ if ( keys[i].binding && keys[i].binding[0] ) {
+ Com_Printf( "%s \"%s\"\n", Key_KeynumToString(i), keys[i].binding );
+ }
+ }
+}
+
+/*
+============
+Key_KeynameCompletion
+============
+*/
+void Key_KeynameCompletion( void(*callback)(const char *s) ) {
+ int i;
+
+ for( i = 0; keynames[ i ].name != NULL; i++ )
+ callback( keynames[ i ].name );
+}
+
+/*
+====================
+Key_CompleteUnbind
+====================
+*/
+static void Key_CompleteUnbind( char *args, int argNum )
+{
+ if( argNum == 2 )
+ {
+ // Skip "unbind "
+ char *p = Com_SkipTokens( args, 1, " " );
+
+ if( p > args )
+ Field_CompleteKeyname( );
+ }
+}
+
+/*
+====================
+Key_CompleteBind
+====================
+*/
+static void Key_CompleteBind( char *args, int argNum )
+{
+ char *p;
+
+ if( argNum == 2 )
+ {
+ // Skip "bind "
+ p = Com_SkipTokens( args, 1, " " );
+
+ if( p > args )
+ Field_CompleteKeyname( );
+ }
+ else if( argNum >= 3 )
+ {
+ // Skip "bind <key> "
+ p = Com_SkipTokens( args, 2, " " );
+
+ if( p > args )
+ Field_CompleteCommand( p, qtrue, qtrue );
+ }
+}
+
+/*
+===================
+CL_InitKeyCommands
+===================
+*/
+void CL_InitKeyCommands( void ) {
+ // register our functions
+ Cmd_AddCommand ("bind",Key_Bind_f);
+ Cmd_SetCommandCompletionFunc( "bind", Key_CompleteBind );
+ Cmd_AddCommand ("unbind",Key_Unbind_f);
+ Cmd_SetCommandCompletionFunc( "unbind", Key_CompleteUnbind );
+ Cmd_AddCommand ("unbindall",Key_Unbindall_f);
+ Cmd_AddCommand ("bindlist",Key_Bindlist_f);
+}
+
+/*
+===================
+CL_ParseBinding
+
+Execute the commands in the bind string
+===================
+*/
+void CL_ParseBinding( int key, qboolean down, unsigned time )
+{
+ char buf[ MAX_STRING_CHARS ], *p = buf, *end;
+
+ if( !keys[key].binding || !keys[key].binding[0] )
+ return;
+ Q_strncpyz( buf, keys[key].binding, sizeof( buf ) );
+
+ while( 1 )
+ {
+ while( isspace( *p ) )
+ p++;
+ end = strchr( p, ';' );
+ if( end )
+ *end = '\0';
+ if( *p == '+' )
+ {
+ // button commands add keynum and time as parameters
+ // so that multiple sources can be discriminated and
+ // subframe corrected
+ char cmd[1024];
+ Com_sprintf( cmd, sizeof( cmd ), "%c%s %d %d\n",
+ ( down ) ? '+' : '-', p + 1, key, time );
+ Cbuf_AddText( cmd );
+ }
+ else if( down )
+ {
+ // normal commands only execute on key press
+ Cbuf_AddText( p );
+ Cbuf_AddText( "\n" );
+ }
+ if( !end )
+ break;
+ p = end + 1;
+ }
+}
+
+/*
+===================
+CL_KeyDownEvent
+
+Called by CL_KeyEvent to handle a keypress
+===================
+*/
+void CL_KeyDownEvent( int key, unsigned time )
+{
+ keys[key].down = qtrue;
+ keys[key].repeats++;
+ if( keys[key].repeats == 1 && key != K_SCROLLOCK && key != K_KP_NUMLOCK && key != K_CAPSLOCK )
+ anykeydown++;
+
+ if( keys[K_ALT].down && key == K_ENTER )
+ {
+ Cvar_SetValue( "r_fullscreen",
+ !Cvar_VariableIntegerValue( "r_fullscreen" ) );
+ return;
+ }
+
+ // console key is hardcoded, so the user can never unbind it
+ if( key == K_CONSOLE || ( keys[K_SHIFT].down && key == K_ESCAPE ) )
+ {
+ Con_ToggleConsole_f ();
+ Key_ClearStates ();
+ return;
+ }
+
+
+ // keys can still be used for bound actions
+ if ( ( key < 128 || key == K_MOUSE1 ) &&
+ ( !clc.demoplaying && cls.state == CA_CINEMATIC ) && Key_GetCatcher( ) == 0 ) {
+
+ if (Cvar_VariableValue ("com_cameraMode") == 0) {
+ Cvar_Set ("nextdemo","");
+ key = K_ESCAPE;
+ }
+ }
+
+ // escape is always handled special
+ if ( key == K_ESCAPE ) {
+ // escape always gets out of CGAME stuff
+ if (Key_GetCatcher( ) & KEYCATCH_CGAME) {
+ Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CGAME );
+ VM_Call (cgvm, CG_EVENT_HANDLING, CGAME_EVENT_NONE);
+ return;
+ }
+
+ if ( !( Key_GetCatcher( ) & KEYCATCH_UI ) ) {
+ if ( cls.state == CA_ACTIVE && !clc.demoplaying ) {
+ VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_INGAME );
+ }
+ else if ( cls.state != CA_DISCONNECTED ) {
+ CL_Disconnect_f();
+ S_StopAllSounds();
+ VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_MAIN );
+ }
+ return;
+ }
+
+ VM_Call( uivm, UI_KEY_EVENT, key, qtrue );
+ return;
+ }
+
+ // distribute the key down event to the apropriate handler
+ if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) {
+ Console_Key( key );
+ } else if ( Key_GetCatcher( ) & KEYCATCH_UI ) {
+ if ( uivm ) {
+ VM_Call( uivm, UI_KEY_EVENT, key, qtrue );
+ }
+ } else if ( Key_GetCatcher( ) & KEYCATCH_CGAME ) {
+ if ( cgvm ) {
+ VM_Call( cgvm, CG_KEY_EVENT, key, qtrue );
+ }
+ } else if ( cls.state == CA_DISCONNECTED ) {
+ Console_Key( key );
+ } else {
+ // send the bound action
+ CL_ParseBinding( key, qtrue, time );
+ }
+ return;
+}
+
+/*
+===================
+CL_KeyUpEvent
+
+Called by CL_KeyEvent to handle a keyrelease
+===================
+*/
+void CL_KeyUpEvent( int key, unsigned time )
+{
+ keys[key].repeats = 0;
+ keys[key].down = qfalse;
+ if (key != K_SCROLLOCK && key != K_KP_NUMLOCK && key != K_CAPSLOCK)
+ anykeydown--;
+
+ if (anykeydown < 0) {
+ anykeydown = 0;
+ }
+
+ // don't process key-up events for the console key
+ if ( key == K_CONSOLE || ( key == K_ESCAPE && keys[K_SHIFT].down ) )
+ return;
+
+ //
+ // key up events only perform actions if the game key binding is
+ // a button command (leading + sign). These will be processed even in
+ // console mode and menu mode, to keep the character from continuing
+ // an action started before a mode switch.
+ //
+ if( cls.state != CA_DISCONNECTED )
+ CL_ParseBinding( key, qfalse, time );
+
+ if ( Key_GetCatcher( ) & KEYCATCH_UI && uivm ) {
+ VM_Call( uivm, UI_KEY_EVENT, key, qfalse );
+ } else if ( Key_GetCatcher( ) & KEYCATCH_CGAME && cgvm ) {
+ VM_Call( cgvm, CG_KEY_EVENT, key, qfalse );
+ }
+}
+
+/*
+===================
+CL_KeyEvent
+
+Called by the system for both key up and key down events
+===================
+*/
+void CL_KeyEvent (int key, qboolean down, unsigned time) {
+ if( down )
+ CL_KeyDownEvent( key, time );
+ else
+ CL_KeyUpEvent( key, time );
+}
+
+/*
+===================
+CL_CharEvent
+
+Normal keyboard characters, already shifted / capslocked / etc
+===================
+*/
+void CL_CharEvent( int key ) {
+ // delete is not a printable character and is
+ // otherwise handled by Field_KeyDownEvent
+ if ( key == 127 ) {
+ return;
+ }
+
+ // distribute the key down event to the apropriate handler
+ if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE )
+ {
+ Field_CharEvent( &g_consoleField, key );
+ }
+ else if ( Key_GetCatcher( ) & KEYCATCH_UI )
+ {
+ VM_Call( uivm, UI_KEY_EVENT, key | K_CHAR_FLAG, qtrue );
+ }
+ else if ( cls.state == CA_DISCONNECTED )
+ {
+ Field_CharEvent( &g_consoleField, key );
+ }
+}
+
+
+/*
+===================
+Key_ClearStates
+===================
+*/
+void Key_ClearStates (void)
+{
+ int i;
+
+ anykeydown = 0;
+
+ for ( i=0 ; i < MAX_KEYS ; i++ ) {
+ if (i == K_SCROLLOCK || i == K_KP_NUMLOCK || i == K_CAPSLOCK)
+ continue;
+
+ if ( keys[i].down ) {
+ CL_KeyEvent( i, qfalse, 0 );
+
+ }
+ keys[i].down = 0;
+ keys[i].repeats = 0;
+ }
+}
+
+/*
+====================
+Key_KeynumToStringBuf
+====================
+*/
+void Key_KeynumToStringBuf( int keynum, char *buf, int buflen ) {
+ Q_strncpyz( buf, Key_KeynumToString( keynum ), buflen );
+}
+
+/*
+====================
+Key_GetBindingBuf
+====================
+*/
+void Key_GetBindingBuf( int keynum, char *buf, int buflen ) {
+ char *value;
+
+ value = Key_GetBinding( keynum );
+ if ( value ) {
+ Q_strncpyz( buf, value, buflen );
+ }
+ else {
+ *buf = 0;
+ }
+}
+
+static int keyCatchers = 0;
+
+/*
+====================
+Key_GetCatcher
+====================
+*/
+int Key_GetCatcher( void ) {
+ return keyCatchers;
+}
+
+/*
+====================
+Key_SetCatcher
+====================
+*/
+void Key_SetCatcher( int catcher ) {
+ // If the catcher state is changing, clear all key states
+ if( catcher != keyCatchers )
+ Key_ClearStates( );
+
+ keyCatchers = catcher;
+}
+
+// This must not exceed MAX_CMD_LINE
+#define MAX_CONSOLE_SAVE_BUFFER 1024
+#define CONSOLE_HISTORY_FILE "q3history"
+static char consoleSaveBuffer[ MAX_CONSOLE_SAVE_BUFFER ];
+static int consoleSaveBufferSize = 0;
+
+/*
+================
+CL_LoadConsoleHistory
+
+Load the console history from cl_consoleHistory
+================
+*/
+void CL_LoadConsoleHistory( void )
+{
+ char *token, *text_p;
+ int i, numChars, numLines = 0;
+ fileHandle_t f;
+
+ consoleSaveBufferSize = FS_FOpenFileRead( CONSOLE_HISTORY_FILE, &f, qfalse );
+ if( !f )
+ {
+ Com_Printf( "Couldn't read %s.\n", CONSOLE_HISTORY_FILE );
+ return;
+ }
+
+ if( consoleSaveBufferSize <= MAX_CONSOLE_SAVE_BUFFER &&
+ FS_Read( consoleSaveBuffer, consoleSaveBufferSize, f ) == consoleSaveBufferSize )
+ {
+ text_p = consoleSaveBuffer;
+
+ for( i = COMMAND_HISTORY - 1; i >= 0; i-- )
+ {
+ if( !*( token = COM_Parse( &text_p ) ) )
+ break;
+
+ historyEditLines[ i ].cursor = atoi( token );
+
+ if( !*( token = COM_Parse( &text_p ) ) )
+ break;
+
+ historyEditLines[ i ].scroll = atoi( token );
+
+ if( !*( token = COM_Parse( &text_p ) ) )
+ break;
+
+ numChars = atoi( token );
+ text_p++;
+ if( numChars > ( strlen( consoleSaveBuffer ) - ( text_p - consoleSaveBuffer ) ) )
+ {
+ Com_DPrintf( S_COLOR_YELLOW "WARNING: probable corrupt history\n" );
+ break;
+ }
+ Com_Memcpy( historyEditLines[ i ].buffer,
+ text_p, numChars );
+ historyEditLines[ i ].buffer[ numChars ] = '\0';
+ text_p += numChars;
+
+ numLines++;
+ }
+
+ memmove( &historyEditLines[ 0 ], &historyEditLines[ i + 1 ],
+ numLines * sizeof( field_t ) );
+ for( i = numLines; i < COMMAND_HISTORY; i++ )
+ Field_Clear( &historyEditLines[ i ] );
+
+ historyLine = nextHistoryLine = numLines;
+ }
+ else
+ Com_Printf( "Couldn't read %s.\n", CONSOLE_HISTORY_FILE );
+
+ FS_FCloseFile( f );
+}
+
+/*
+================
+CL_SaveConsoleHistory
+
+Save the console history into the cvar cl_consoleHistory
+so that it persists across invocations of q3
+================
+*/
+void CL_SaveConsoleHistory( void )
+{
+ int i;
+ int lineLength, saveBufferLength, additionalLength;
+ fileHandle_t f;
+
+ consoleSaveBuffer[ 0 ] = '\0';
+
+ i = ( nextHistoryLine - 1 ) % COMMAND_HISTORY;
+ do
+ {
+ if( historyEditLines[ i ].buffer[ 0 ] )
+ {
+ lineLength = strlen( historyEditLines[ i ].buffer );
+ saveBufferLength = strlen( consoleSaveBuffer );
+
+ //ICK
+ additionalLength = lineLength + strlen( "999 999 999 " );
+
+ if( saveBufferLength + additionalLength < MAX_CONSOLE_SAVE_BUFFER )
+ {
+ Q_strcat( consoleSaveBuffer, MAX_CONSOLE_SAVE_BUFFER,
+ va( "%d %d %d %s ",
+ historyEditLines[ i ].cursor,
+ historyEditLines[ i ].scroll,
+ lineLength,
+ historyEditLines[ i ].buffer ) );
+ }
+ else
+ break;
+ }
+ i = ( i - 1 + COMMAND_HISTORY ) % COMMAND_HISTORY;
+ }
+ while( i != ( nextHistoryLine - 1 ) % COMMAND_HISTORY );
+
+ consoleSaveBufferSize = strlen( consoleSaveBuffer );
+
+ f = FS_FOpenFileWrite( CONSOLE_HISTORY_FILE );
+ if( !f )
+ {
+ Com_Printf( "Couldn't write %s.\n", CONSOLE_HISTORY_FILE );
+ return;
+ }
+
+ if( FS_Write( consoleSaveBuffer, consoleSaveBufferSize, f ) < consoleSaveBufferSize )
+ Com_Printf( "Couldn't write %s.\n", CONSOLE_HISTORY_FILE );
+
+ FS_FCloseFile( f );
+}