diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-07-22 00:21:00 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-07-22 00:21:00 +0300 |
commit | 4c26da913161e0bc3d5a912c6b154e33c38d9546 (patch) | |
tree | 2ec1adbca3e49c502d006f62ace7ade643ecced5 /src/game/bg_misc.c | |
parent | 8ec700b583a9f061072270d1c18964942f4e17fc (diff) |
Added basic portable force field implementation as lasgun secondary fire.
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 5bdd5cd..9daed0b 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -3450,11 +3450,11 @@ static const weaponAttributes_t bg_weapons[ ] = qfalse, //int infiniteAmmo; qtrue, //int usesEnergy; LASGUN_REPEAT, //int repeatRate1; - 0, //int repeatRate2; + LASGUN_REPEAT2, //int repeatRate2; 0, //int repeatRate3; LASGUN_RELOAD, //int reloadTime; LASGUN_K_SCALE, //float knockbackScale; - qfalse, //qboolean hasAltMode; + qtrue, //qboolean hasAltMode; qfalse, //qboolean hasThirdMode; qfalse, //qboolean canZoom; 90.0f, //float zoomFov; @@ -3478,7 +3478,7 @@ static const weaponAttributes_t bg_weapons[ ] = qtrue, //int usesEnergy; MDRIVER_REPEAT, //int repeatRate1; 0, //int repeatRate2; - MDRIVER_REPEAT2, //int repeatRate3; + MDRIVER_REPEAT2, //int repeatRate3; MDRIVER_RELOAD, //int reloadTime; MDRIVER_K_SCALE, //float knockbackScale; qfalse, //qboolean hasAltMode; |