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authorMikko Tiusanen <ams@daug.net>2015-01-25 23:47:16 +0200
committerMikko Tiusanen <ams@daug.net>2015-01-25 23:47:16 +0200
commit56382169c394bc6a1e63a91fdd59b58ac3974986 (patch)
treeca7b9e762d4dfc7a11bc01e7dcbe072f465dc343 /src/game/bg_pmove.c
parent67948a489d2a07b94b6d5a3eeb2b642146865a61 (diff)
Fixed compiler warnings in all game, cgame sources.
Diffstat (limited to 'src/game/bg_pmove.c')
-rw-r--r--src/game/bg_pmove.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c
index 9728ff0..017b389 100644
--- a/src/game/bg_pmove.c
+++ b/src/game/bg_pmove.c
@@ -771,6 +771,7 @@ static qboolean PM_CheckAirPounce( void )
if( pm->ps->weapon == WP_ALEVEL5 )
jumpMagnitude = pm->ps->stats[ STAT_MISC ] * LEVEL5_POUNCE_JUMP_MAG / LEVEL5_POUNCE_TIME;
+ else jumpMagnitude = 0;
VectorMA( pm->ps->velocity, jumpMagnitude, pml.forward, pm->ps->velocity );
PM_AddEvent( EV_AIRPOUNCE );
@@ -1399,7 +1400,7 @@ Only with the flight powerup
*/
static void PM_FlyMove( void )
{
- int i;
+ // int i;
vec3_t wishvel,wishdir;
float wishspeed,scale;