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authorMikko Tiusanen <ams@daug.net>2015-02-14 15:19:07 +0200
committerMikko Tiusanen <ams@daug.net>2015-02-14 15:28:01 +0200
commit839cabd68286d2bc56b04c518f184f38369c3853 (patch)
tree1b99bb9992385d0dd0d2772b36eda1c857e6c854 /src/game/bg_pmove.c
parentd5a1c55d37e961e95f8439249b31dca7eec81e2d (diff)
Various gameplay balance changes and minor bug fixes, code organization.
Increased goon pounce delay a little bit. Incognito players as players of level matching their score. Adjusted the hp, build time and bp of various buildings. Alien hives now track movement a bit faster. Added cvars to limit colony and refinery bp max effects. Colonies and refineries can now prevent enemy building within their radius. Reduced flamer and lightning gun damage and slowed down rockets. Increased Adv. mara zap rate and adv. goon barb regen. Increased hummel barbs damage and reduced their repeat rate a little bit.
Diffstat (limited to 'src/game/bg_pmove.c')
-rw-r--r--src/game/bg_pmove.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c
index 017b389..476e195 100644
--- a/src/game/bg_pmove.c
+++ b/src/game/bg_pmove.c
@@ -3104,10 +3104,10 @@ static void PM_Weapon( void )
switch(pm->ps->weapon) {
case WP_ALEVEL3:
- max = LEVEL3_POUNCE_TIME_UPG;
+ max = LEVEL3_POUNCE_TIME;
break;
case WP_ALEVEL3_UPG:
- max = LEVEL3_POUNCE_TIME;
+ max = LEVEL3_POUNCE_TIME_UPG;
break;
case WP_ALEVEL5:
max = LEVEL5_POUNCE_TIME;