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authorPaweł Redman <pawel.redman@gmail.com>2015-04-11 21:17:39 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-11 21:17:39 +0200
commit397f8c6f86aa68eeef6a94cc33473c0ffd69372d (patch)
tree75c44e5265f1d94607b9fd3e573b418ba3b2fc63 /src/game/bg_public.h
parent22bfcab00937a147a91073796d71538dadbee491 (diff)
Revert the removal of stamina and sprinting.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 61da2f7..1e9d23c 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -224,12 +224,13 @@ typedef enum
STAT_MAX_HEALTH,// health / armor limit, changable by handicap
STAT_CLASS, // player class (for aliens AND humans)
STAT_TEAM, // player team
+ STAT_STAMINA, // stamina (human only)
STAT_STATE, // client states e.g. wall climbing
STAT_MISC, // for uh...misc stuff (pounce, trample, lcannon)
STAT_BUILDABLE, // which ghost model to display for building
STAT_FALLDIST, // the distance the player fell
STAT_VIEWLOCK // direction to lock the view in
- // netcode has space for 4 more
+ // netcode has space for 3 more
} statIndex_t;
#define SCA_WALLCLIMBER 0x00000001