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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-07 13:34:17 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-07 13:34:17 +0200 |
commit | 84788917d2deb14f07c5710f2f9eaaae3f0b50a2 (patch) | |
tree | 0eca2e499cd6d744c6be2f55db5c91d1aa906781 /src/game/bg_public.h | |
parent | 7bf6dbfed060ded89da8c53ae8b712e62bd19da2 (diff) |
Rename damage blobs to damage indicators.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index a04d053..1e9d23c 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -1244,7 +1244,8 @@ typedef struct } dummyCmd_t; int cmdcmp( const void *a, const void *b ); -// damage blob flags -#define DAMAGE_BLOB_SPLASH 1 // has to be 1 -#define DAMAGE_BLOB_BUILDABLE 2 // has to be 2 -#define DAMAGE_BLOB_FRIENDLY 4 +// damage indicator flags +#define DIF_INDIRECT 0x0001 // has to be 1 +#define DIF_BUILDABLE 0x0002 // has to be 2 +#define DIF_FRIENDLY 0x0004 +#define DIF_PERSISTENT 0x0008 // poison and infection |