diff options
author | Petr Pudlak <petr.mvd@gmail.com> | 2014-10-12 16:39:46 +0200 |
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committer | Petr Pudlak <petr.mvd@gmail.com> | 2014-10-18 19:59:22 +0200 |
commit | 9e9289b46d1efad930f09d691ad62fab7f84e8fe (patch) | |
tree | b5a583ed184b6b3806f4890a9fb8875b5f3bcc66 /src/game/bg_public.h | |
parent | e7cd2f975492875faa2f26b3b13b8015d53a94d4 (diff) |
Add support for Weak Sudden Death
After it strikes, it's not possible to build near the Reactor/Overmind
and it's not possible to build refineries/creep colonies. This still
allows teams to build forward within the BP limit, but not strengthen
their main bases any more.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index f8a2f9d..b7df340 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -606,6 +606,8 @@ typedef enum MN_B_NORMAL, MN_B_CANNOT, MN_B_LASTSPAWN, + MN_B_WSD_INBASE, + MN_B_WSD_REFSCOLS, MN_B_SUDDENDEATH, MN_B_REVOKED, MN_B_SURRENDER, |