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authorPetr Pudlak <petr.mvd@gmail.com>2014-10-12 16:39:46 +0200
committerPetr Pudlak <petr.mvd@gmail.com>2014-10-18 19:59:22 +0200
commit9e9289b46d1efad930f09d691ad62fab7f84e8fe (patch)
treeb5a583ed184b6b3806f4890a9fb8875b5f3bcc66 /src/game/bg_public.h
parente7cd2f975492875faa2f26b3b13b8015d53a94d4 (diff)
Add support for Weak Sudden Death
After it strikes, it's not possible to build near the Reactor/Overmind and it's not possible to build refineries/creep colonies. This still allows teams to build forward within the BP limit, but not strengthen their main bases any more.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index f8a2f9d..b7df340 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -606,6 +606,8 @@ typedef enum
MN_B_NORMAL,
MN_B_CANNOT,
MN_B_LASTSPAWN,
+ MN_B_WSD_INBASE,
+ MN_B_WSD_REFSCOLS,
MN_B_SUDDENDEATH,
MN_B_REVOKED,
MN_B_SURRENDER,