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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-08 21:45:16 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-08 21:45:16 +0200 |
commit | ee25f4aadf87fa2852bb345062eeecea9e86d1dc (patch) | |
tree | b7dd37970f250812a67c750d63b901c38fbee35f /src/game/bg_public.h | |
parent | 0f4407b328c59f132ee5bbf31004d31b81dc3b3b (diff) |
Revert human physics to vq3.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 1e9d23c..61da2f7 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -224,13 +224,12 @@ typedef enum STAT_MAX_HEALTH,// health / armor limit, changable by handicap STAT_CLASS, // player class (for aliens AND humans) STAT_TEAM, // player team - STAT_STAMINA, // stamina (human only) STAT_STATE, // client states e.g. wall climbing STAT_MISC, // for uh...misc stuff (pounce, trample, lcannon) STAT_BUILDABLE, // which ghost model to display for building STAT_FALLDIST, // the distance the player fell STAT_VIEWLOCK // direction to lock the view in - // netcode has space for 3 more + // netcode has space for 4 more } statIndex_t; #define SCA_WALLCLIMBER 0x00000001 |