diff options
author | Mikko Tiusanen <ams@daug.net> | 2015-01-25 23:47:16 +0200 |
---|---|---|
committer | Mikko Tiusanen <ams@daug.net> | 2015-01-25 23:47:16 +0200 |
commit | 56382169c394bc6a1e63a91fdd59b58ac3974986 (patch) | |
tree | ca7b9e762d4dfc7a11bc01e7dcbe072f465dc343 /src/game/g_active.c | |
parent | 67948a489d2a07b94b6d5a3eeb2b642146865a61 (diff) |
Fixed compiler warnings in all game, cgame sources.
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index d5dfd21..2fdb514 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -544,7 +544,7 @@ void SpectatorThink( gentity_t *ent, usercmd_t *ucmd ) pmove_t pm; gclient_t *client; int clientNum; - qboolean attack1, attack3, following, queued; + qboolean attack1, /*attack3,*/ following, queued; client = ent->client; @@ -553,8 +553,8 @@ void SpectatorThink( gentity_t *ent, usercmd_t *ucmd ) attack1 = ( client->buttons & BUTTON_ATTACK ) && !( client->oldbuttons & BUTTON_ATTACK ); - attack3 = ( client->buttons & BUTTON_USE_HOLDABLE ) && - !( client->oldbuttons & BUTTON_USE_HOLDABLE ); + /*attack3 = ( client->buttons & BUTTON_USE_HOLDABLE ) && + !( client->oldbuttons & BUTTON_USE_HOLDABLE );*/ // We are in following mode only if we are following a non-spectating client following = client->sess.spectatorState == SPECTATOR_FOLLOW; @@ -756,8 +756,8 @@ void ClientTimerActions( gentity_t *ent, int msec ) usercmd_t *ucmd; int aForward, aRight; qboolean walking = qfalse, stopped = qfalse, - crouched = qfalse, jumping = qfalse, - strafing = qfalse; + crouched = qfalse, jumping = qfalse; + // qboolean strafing = qfalse; int i; @@ -771,8 +771,8 @@ void ClientTimerActions( gentity_t *ent, int msec ) else if( aForward <= 64 && aRight <= 64 ) walking = qtrue; - if( aRight > 0 ) - strafing = qtrue; + // if( aRight > 0 ) + // strafing = qtrue; if( ucmd->upmove > 0 ) jumping = qtrue; @@ -2296,7 +2296,7 @@ while a slow client may have multiple ClientEndFrame between ClientThink. */ void ClientEndFrame( gentity_t *ent ) { - clientPersistant_t *pers; + // clientPersistant_t *pers; if( ent->client->sess.spectatorState != SPECTATOR_NOT ) { @@ -2304,7 +2304,7 @@ void ClientEndFrame( gentity_t *ent ) return; } - pers = &ent->client->pers; + // pers = &ent->client->pers; // // If the end of unit layout is displayed, don't give |