diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-05-15 19:42:24 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-05-15 19:42:24 +0300 |
commit | de7bd9bbba26589b9deb1e7c9eda80a75ff0184f (patch) | |
tree | ea07e7f50c80c4fba406b9cbbec86a005a123427 /src/game/g_active.c | |
parent | 454a1a21c4d0be8e542160ff60f897594762501b (diff) |
More hummel air pounce fixes. Changed hummel stats.
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index 9046a79..04ae3ec 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -1197,9 +1197,9 @@ void ClientEvents( gentity_t *ent, int oldEventSequence ) FireWeapon2( ent ); break; - case EV_FIRE_WEAPON3: - FireWeapon3( ent ); - break; + case EV_FIRE_WEAPON3: + FireWeapon3( ent ); + break; case EV_NOAMMO: break; @@ -2000,7 +2000,7 @@ client->ps.pm_type = PM_HUMMEL; } break; - case WP_ALEVEL5: + case WP_ALEVEL5: if( !CheckPounceAttack( ent ) ) { client->ps.weaponstate = WEAPON_READY; |