diff options
author | Petr Pudlak <petr.mvd@gmail.com> | 2014-09-20 18:54:42 +0200 |
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committer | Petr Pudlak <petr.mvd@gmail.com> | 2014-09-20 19:54:58 +0200 |
commit | 0238f457f4200a92e99e3be0a61a9870ea8ae560 (patch) | |
tree | 2c52784f73f3cddbc4de3dcb134b8409ec458ae5 /src/game/g_buildable.c | |
parent | 43ea36ac9bea52cd058c81a8697878c508a0eb4b (diff) |
Add a separate mode of death for no-BP building suicides
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 90df479..72d4d3c 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -527,15 +527,15 @@ G_Suicide let the given buildable suicide ================ */ -void G_Suicide( gentity_t *self ) +void G_Suicide( gentity_t *self, meansOfDeath_t death ) { const gentity_t *parent = self->parentNode; if( parent ) G_Damage( self, NULL, g_entities + parent->killedBy, NULL, NULL, - self->health, 0, MOD_NOCREEP ); + self->health, 0, death ); else - G_Damage( self, NULL, NULL, NULL, NULL, self->health, 0, MOD_NOCREEP ); + G_Damage( self, NULL, NULL, NULL, NULL, self->health, 0, death ); } /* @@ -978,7 +978,7 @@ void AGeneric_CreepCheck( gentity_t *self ) { if( !G_FindCreep( self ) ) { - G_Suicide( self ); + G_Suicide( self, MOD_NOCREEP ); return; } G_CreepSlow( self ); @@ -2331,7 +2331,7 @@ static qboolean G_SuicideIfNoPower( gentity_t *self ) self->count = level.time; else if( ( level.time - self->count ) >= HUMAN_BUILDABLE_INACTIVE_TIME ) { - G_Suicide( self ); + G_Suicide( self, MOD_NOCREEP ); return qtrue; } } |