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author | Paweł Redman <pawel.redman@gmail.com> | 2015-06-22 01:02:01 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-06-22 01:02:01 +0200 |
commit | dc87cba52101aa4c6ad94c652460bff8520231bd (patch) | |
tree | 0add2e6edf633a2f7c7a137f0c5238466e1f323f /src/game/g_buildable.c | |
parent | 88e570be6c8b732d81cdb69ce0235ef9e8ef5885 (diff) |
Remove Advanced Dretch.
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index e6d4dd5..a6daffa 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -2762,9 +2762,6 @@ void HMedistat_Think( gentity_t *self ) if( player->client && player->client->ps.stats[ STAT_STATE ] & SS_POISONED ) player->client->ps.stats[ STAT_STATE ] &= ~SS_POISONED; - if( player->client && player->client->ps.stats[ STAT_STATE ] & SS_INFECTED ) - player->client->ps.stats[ STAT_STATE ] &= ~SS_INFECTED; - if( self->enemy == player && player->client && player->client->ps.stats[ STAT_TEAM ] == TEAM_HUMANS && player->health < player->client->ps.stats[ STAT_MAX_HEALTH ] && |