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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:17:39 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:17:39 +0200 |
commit | 397f8c6f86aa68eeef6a94cc33473c0ffd69372d (patch) | |
tree | 75c44e5265f1d94607b9fd3e573b418ba3b2fc63 /src/game/g_client.c | |
parent | 22bfcab00937a147a91073796d71538dadbee491 (diff) |
Revert the removal of stamina and sprinting.
Diffstat (limited to 'src/game/g_client.c')
-rw-r--r-- | src/game/g_client.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c index bfb79b9..896a7fc 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -1505,6 +1505,8 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn, vec3_t origin, vec3_t angles for( i = 0; i < MAX_CLIENTS; i++ ) ent->credits[ i ] = 0; + client->ps.stats[ STAT_STAMINA ] = STAMINA_MAX; + G_SetOrigin( ent, spawn_origin ); VectorCopy( spawn_origin, client->ps.origin ); |