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authorMikko Tiusanen <ams@daug.net>2014-05-15 18:27:16 +0300
committerMikko Tiusanen <ams@daug.net>2014-05-15 18:27:16 +0300
commit454a1a21c4d0be8e542160ff60f897594762501b (patch)
tree9e3951a96443785a36db76359e999ab836a1c968 /src/game/g_combat.c
parent378e1bf33dce57f941d9d93defb1a81715dc5d3f (diff)
Hummel pounce no longer stays charged or damages teammates after using it.
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r--src/game/g_combat.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 6fb7474..12de3a2 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1233,8 +1233,8 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
}
// don't do friendly fire on movement attacks
- if( ( mod == MOD_LEVEL4_TRAMPLE || mod == MOD_LEVEL3_POUNCE ||
- mod == MOD_LEVEL4_CRUSH ) &&
+ if( ( mod == MOD_LEVEL4_TRAMPLE || mod == MOD_LEVEL3_POUNCE ||
+ mod == MOD_LEVEL5_POUNCE || mod == MOD_LEVEL4_CRUSH ) &&
targ->s.eType == ET_BUILDABLE && targ->buildableTeam == TEAM_ALIENS )
{
return;
@@ -1286,8 +1286,7 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
// don't do friendly fire on movement attacks
else if( mod == MOD_LEVEL4_TRAMPLE || mod == MOD_LEVEL3_POUNCE ||
-
- mod == MOD_LEVEL4_CRUSH )
+ mod == MOD_LEVEL5_POUNCE || mod == MOD_LEVEL4_CRUSH )
return;