diff options
author | enneract <trem.redman@gmail.com> | 2014-12-20 20:07:54 +0100 |
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committer | enneract <trem.redman@gmail.com> | 2014-12-20 20:07:54 +0100 |
commit | 74be23bb4d9e5fe441ce25008281e4cfc387185e (patch) | |
tree | 5af9e0f2016f9cf81948224108934ea1ae4abbfe /src/game/g_csw.h | |
parent | f5c4bc00cf6307c14a6037a1f0a68259e4fe2ac8 (diff) |
Add logging of weapon settings at game init.
Also adds a few missing weapons and hardcodes Lightning Gun's settings.
Diffstat (limited to 'src/game/g_csw.h')
-rw-r--r-- | src/game/g_csw.h | 54 |
1 files changed, 28 insertions, 26 deletions
diff --git a/src/game/g_csw.h b/src/game/g_csw.h index 4f3cdf2..e37313b 100644 --- a/src/game/g_csw.h +++ b/src/game/g_csw.h @@ -1,30 +1,32 @@ -CSW( CSW_UNKNOWN, NULL ), +CSW( CSW_UNKNOWN, NULL, 0 ), -CSW( CSW_BLASTER, "Blaster" ), -CSW( CSW_MACHINEGUN, "Rifle" ), -CSW( CSW_PAINSAW, "Pain Saw" ), -CSW( CSW_PAINSAW_ALT, "Pain Saw Blade" ), -CSW( CSW_SHOTGUN, "Shotgun" ), -CSW( CSW_LASGUN, "Las Gun" ), -CSW( CSW_MDRIVER, "Mass Driver" ), -CSW( CSW_CHAINGUN, "Chaingun" ), -CSW( CSW_PRIFLE, "Pulse Rifle" ), -CSW( CSW_FLAMER, "Flame Thrower" ), -CSW( CSW_LIGHTNING, "Lightning Gun" ), -CSW( CSW_LCANNON, "Lucifer Cannon" ), -CSW( CSW_ROCKETL, "Rocket Launcher" ), -CSW( CSW_GRENADE, "Grenade" ), +CSW( CSW_BLASTER, "Blaster", BLASTER_DMG ), +CSW( CSW_MACHINEGUN, "Rifle", RIFLE_DMG ), +CSW( CSW_PAINSAW, "Pain Saw", PAINSAW_DAMAGE ), +CSW( CSW_PAINSAW_ALT, "Pain Saw Blade", PAINSAW_DAMAGE2 ), +CSW( CSW_SHOTGUN, "Shotgun", SHOTGUN_DMG * SHOTGUN_PELLETS ), +CSW( CSW_LASGUN, "Las Gun", LASGUN_DAMAGE ), +CSW( CSW_MDRIVER, "Mass Driver", MDRIVER_DMG ), +CSW( CSW_CHAINGUN, "Chaingun", CHAINGUN_DMG ), +CSW( CSW_PRIFLE, "Pulse Rifle", PRIFLE_DMG ), +CSW( CSW_FLAMER, "Flame Thrower", FLAMER_DMG ), +CSW( CSW_LIGHTNING, "Lightning Gun", LIGHTNING_DAMAGE ), +CSW( CSW_LCANNON, "Lucifer Cannon", LCANNON_DAMAGE ), +CSW( CSW_LCANNON_ALT, "Lucifer Alt.", LCANNON_SECONDARY_DAMAGE ), +CSW( CSW_ROCKETL, "Rocket Launcher", ROCKETL_DAMAGE ), +CSW( CSW_GRENADE, "Grenade", GRENADE_DAMAGE ), -CSW( CSW_ABUILDER, "Granger" ), -CSW( CSW_ABUILDER_ALT, "Granger Spit" ), -CSW( CSW_LEVEL1, "Basilisk" ), -CSW( CSW_LEVEL2, "Marauder" ), -CSW( CSW_LEVEL2_ALT, "Marauder Zap" ), -CSW( CSW_LEVEL3, "Dragoon" ), -CSW( CSW_LEVEL3_ALT, "Dragoon Barb" ), -CSW( CSW_LEVEL4, "Tyrant" ), -CSW( CSW_LEVEL4_ALT, "Tyrant Flames" ), -CSW( CSW_LEVEL5, "Hummel" ), -CSW( CSW_LEVEL5_ALT, "Hummel Prickles" ) +CSW( CSW_ABUILDER, "Granger", ABUILDER_CLAW_DMG ), +CSW( CSW_ABUILDER_ALT, "Granger Spit", ABUILDER_BLOB_DMG ), +CSW( CSW_LEVEL1, "Basilisk", LEVEL1_CLAW_DMG ), +CSW( CSW_LEVEL2, "Marauder", LEVEL2_CLAW_DMG ), +CSW( CSW_LEVEL2_UPG, "Adv. Marauder", LEVEL2_CLAW_UPG_DMG ), +CSW( CSW_LEVEL2_ALT, "Marauder Zap", LEVEL2_AREAZAP_DMG ), +CSW( CSW_LEVEL3, "Dragoon", LEVEL3_CLAW_DMG ), +CSW( CSW_LEVEL3_ALT, "Dragoon Barb", LEVEL3_BOUNCEBALL_DMG ), +CSW( CSW_LEVEL4, "Tyrant", LEVEL4_CLAW_DMG ), +CSW( CSW_LEVEL4_ALT, "Tyrant Flames", 50 ), +CSW( CSW_LEVEL5, "Hummel", LEVEL5_CLAW_DMG ), +CSW( CSW_LEVEL5_ALT, "Hummel Prickles", LEVEL5_PRICKLES_DMG ) #define CSW_MAX_NAME_LEN 15 |