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authormtiusane <mtiusane@users.noreply.github.com>2014-08-16 16:35:02 +0300
committermtiusane <mtiusane@users.noreply.github.com>2014-08-16 16:35:02 +0300
commit2d61fc67ad2537068a14b3b5d4a467ae8ec665fc (patch)
tree93f07c1f65345f79f337acbc4004f9ec47a1e745 /src/game/g_local.h
parent95fb2db6af47c89821c59c7837bb93d9e59f00f7 (diff)
parent8816244ec329acdd5eb64e0518e69ae77df1cd75 (diff)
Merge pull request #7 from ppetr/medkit
Add the ability for humans to heal their team members
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index e437349..37971ed 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -1042,6 +1042,7 @@ void G_UnregisterCommands( void );
void FireWeapon( gentity_t *ent );
void FireWeapon2( gentity_t *ent );
void FireWeapon3( gentity_t *ent );
+gentity_t *G_MedkitTarget( gentity_t *ent );
//
// g_main.c
@@ -1179,6 +1180,8 @@ extern vmCvar_t g_suddenDeathVoteDelay;
extern vmCvar_t g_readyPercent;
extern vmCvar_t g_armageddonVotePercent;
extern vmCvar_t g_armageddonPercent;
+extern vmCvar_t g_humanMedkitRange;
+extern vmCvar_t g_humanMedkitWidth;
extern vmCvar_t g_teamForceBalance;
extern vmCvar_t g_smoothClients;
extern vmCvar_t pmove_fixed;