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authorMikko Tiusanen <ams@daug.net>2014-08-19 21:47:12 +0300
committerMikko Tiusanen <ams@daug.net>2014-08-19 21:47:12 +0300
commita7ca0aa8c8a66adce30b8ac21d4849b91e4fc75b (patch)
tree03f08069aaae71ce18dcfd08e32892dd5573977e /src/game/g_local.h
parent5618f2bb4b91f4942d6936fdd18b42e354feee9c (diff)
Added support for selecting layout with map vote.
Removed outdated comments and moved trapper accuracy to tremulous header. Disabled map votes during first minute even when there's only one player connected.
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 37971ed..2683ac5 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -834,6 +834,7 @@ void FinishSpawningBuildable( gentity_t *ent );
void G_LayoutSave( char *name );
int G_LayoutList( const char *map, char *list, int len );
void G_LayoutSelect( void );
+qboolean G_LayoutExists( char *mapName, char *layoutName );
void G_LayoutLoad( void );
void G_BaseSelfDestruct( team_t team );
int G_NextQueueTime( int queuedBP, int totalBP, int queueBaseRate );