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authorMikko Tiusanen <ams@daug.net>2014-07-19 20:07:41 +0300
committerMikko Tiusanen <ams@daug.net>2014-07-19 20:07:41 +0300
commita8c620187f089a4f7b0602d56ed5bbca9d6afd96 (patch)
treeff0e66abe4964f2495e347d6b2a35d4016157a91 /src/game/g_local.h
parent6c0f02c9dcb590950b22f8d56e60ded530b6a18a (diff)
The credit gain/loss at armageddon can now be customized through cvar.
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index ab0809f..1804d1c 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -1147,6 +1147,11 @@ extern vmCvar_t g_minNameChangePeriod;
extern vmCvar_t g_maxNameChanges;
extern vmCvar_t g_timelimit;
extern vmCvar_t g_suddenDeathTime;
+extern vmCvar_t g_armageddonTimeStep;
+extern vmCvar_t g_armageddonInitialTimeStep;
+extern vmCvar_t g_armageddonDefensiveKillPercent;
+extern vmCvar_t g_armageddonOtherKillPercent;
+extern vmCvar_t g_armageddonCreditAmount;
extern vmCvar_t g_friendlyFire;
extern vmCvar_t g_friendlyBuildableFire;
extern vmCvar_t g_dretchPunt;