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authorPetr Pudlak <petr.mvd@gmail.com>2014-09-20 19:45:18 +0200
committerPetr Pudlak <petr.mvd@gmail.com>2014-09-20 19:57:21 +0200
commitdc215ae76045cc7ee80db427a1da1eede472d376 (patch)
treedd55db4312509edf9c448fd7b180536f813a7937 /src/game/g_local.h
parent0238f457f4200a92e99e3be0a61a9870ea8ae560 (diff)
Scan if a team has a negative number of build points
The scan occurs periodically in the main loop. There is a given probability that a building dies within 1 minute if BP < 0.
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 4f03aad..44c6996 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -670,6 +670,7 @@ typedef struct
timeWarning_t timelimitWarning;
int nextArmageddonKillTime;
+ int nextNegativeBPCheck;
spawnQueue_t alienSpawnQueue;
spawnQueue_t humanSpawnQueue;