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authorMikko Tiusanen <ams@daug.net>2014-07-29 00:44:27 +0300
committerMikko Tiusanen <ams@daug.net>2014-07-29 00:44:27 +0300
commit7e2230cfbd419119ebb06b739a8d3949a563eb73 (patch)
tree8679c12dcc8698e8d3bae3abe11650ee444327c0 /src/game/g_main.c
parent417bea6ab0c4760891814292fc4c56ed21fbd41d (diff)
Automatic level change at half-way to sd no longer kicks in when sd is disabled.
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r--src/game/g_main.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 70c3e49..dff13fe 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -2229,7 +2229,8 @@ void CheckExitRules( void )
LogExit( "Aliens win." );
G_MapLog_Result( 'a' );
}
- else if( level.time > level.suddenDeathBeginTime/2 &&
+ else if( level.suddenDeathBeginTime != 0 &&
+ level.time > level.suddenDeathBeginTime/2 &&
level.numAlienClients == 0 && level.numHumanClients == 0 )
{
// Close to sudden death started but no clients connected