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authorenneract <trem.redman@gmail.com>2014-12-07 20:53:38 +0100
committerenneract <trem.redman@gmail.com>2014-12-07 20:53:38 +0100
commit9d1b014b113ae04fe2d15ea12bf2e21b74f7df60 (patch)
tree718d72697a0e3cf3c897663a341ca1f79380194f /src/game/g_main.c
parent1ef4e75f4ed8093e1fbbfe5e91289bc0652c99a0 (diff)
Further improve on-HUD BP display.
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r--src/game/g_main.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index f41d8d3..62df632 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -1405,9 +1405,11 @@ void G_CalculateBuildPoints( void )
level.alienBuildPoints += level.alienExtraBuildPoints;
}
- trap_SetConfigstring( CS_BUILD_POOLS, va( "a\\%d\\h\\%d",
+ trap_SetConfigstring( CS_BUILD_POOLS, va( "a\\%d\\ad\\%d\\h\\%d\\hd\\%d",
g_alienBuildPoints.integer + level.alienExtraBuildPoints,
- g_humanBuildPoints.integer + level.humanExtraBuildPoints ) );
+ g_alienBuildPoints.integer,
+ g_humanBuildPoints.integer + level.humanExtraBuildPoints,
+ g_humanBuildPoints.integer ) );
//zero bp not allowed
// if( level.humanBuildPoints < 0 )