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authorMikko Tiusanen <ams@daug.net>2015-04-03 18:58:13 +0300
committerMikko Tiusanen <ams@daug.net>2015-04-03 18:58:13 +0300
commitaa6fb499dbd92884037b4e20ec3dfaa9447468bf (patch)
tree88ef19194bfa8c618404bb6f66a109a779843cc8 /src/game/g_missile.c
parent216fc980dd8221198e491745a0eaa029c37f74d3 (diff)
Removed rant flame and changed mines to sticky bombs.
Diffstat (limited to 'src/game/g_missile.c')
-rw-r--r--src/game/g_missile.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index e627f14..a7781a7 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -1618,8 +1618,10 @@ gentity_t *launch_mine( gentity_t *self, vec3_t start, vec3_t dir )
VectorNormalize( dir );
bolt = G_Spawn( );
bolt->classname = "mine";
- bolt->nextthink = level.time + MINE_INIT_TIME;
- bolt->think = G_ProcessMine;
+ /* bolt->nextthink = level.time + MINE_INIT_TIME;
+ bolt->think = G_ProcessMine; */
+ bolt->nextthink = level.time + 5000;
+ bolt->think = G_ExplodeMissile;
bolt->s.eType = ET_MISSILE;
bolt->r.svFlags = SVF_USE_CURRENT_ORIGIN;
bolt->s.weapon = WP_MINE;