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authorMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
committerMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
commit01beb9919b95479d8be040bec74abc5cc67a5e43 (patch)
tree65f0b79e793848491832756a4c3a32b23668fab3 /src/game/g_syscalls.c
parent191d731da136b7ee959a17e63111c9146219a768 (diff)
Initial import.
Diffstat (limited to 'src/game/g_syscalls.c')
-rw-r--r--src/game/g_syscalls.c303
1 files changed, 303 insertions, 0 deletions
diff --git a/src/game/g_syscalls.c b/src/game/g_syscalls.c
new file mode 100644
index 0000000..800bd2a
--- /dev/null
+++ b/src/game/g_syscalls.c
@@ -0,0 +1,303 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+Copyright (C) 2000-2009 Darklegion Development
+
+This file is part of Tremulous.
+
+Tremulous is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Tremulous is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Tremulous; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+/*
+===========================================================================
+TREMULOUS EDGE MOD SRC FILE
+===========================================================================
+*/
+#include "g_local.h"
+
+// this file is only included when building a dll
+// g_syscalls.asm is included instead when building a qvm
+
+static intptr_t (QDECL *syscall)( intptr_t arg, ... ) = (intptr_t (QDECL *)( intptr_t, ...))-1;
+
+
+Q_EXPORT void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) )
+{
+ syscall = syscallptr;
+}
+
+int PASSFLOAT( float x )
+{
+ float floatTemp;
+ floatTemp = x;
+ return *(int *)&floatTemp;
+}
+
+void trap_Print( const char *fmt )
+{
+ syscall( G_PRINT, fmt );
+}
+
+void trap_Error( const char *fmt )
+{
+ syscall( G_ERROR, fmt );
+}
+
+int trap_Milliseconds( void )
+{
+ return syscall( G_MILLISECONDS );
+}
+int trap_Argc( void )
+{
+ return syscall( G_ARGC );
+}
+
+void trap_Argv( int n, char *buffer, int bufferLength )
+{
+ syscall( G_ARGV, n, buffer, bufferLength );
+}
+
+int trap_FS_FOpenFile( const char *qpath, fileHandle_t *f, fsMode_t mode )
+{
+ return syscall( G_FS_FOPEN_FILE, qpath, f, mode );
+}
+
+void trap_FS_Read( void *buffer, int len, fileHandle_t f )
+{
+ syscall( G_FS_READ, buffer, len, f );
+}
+
+void trap_FS_Write( const void *buffer, int len, fileHandle_t f )
+{
+ syscall( G_FS_WRITE, buffer, len, f );
+}
+
+void trap_FS_FCloseFile( fileHandle_t f )
+{
+ syscall( G_FS_FCLOSE_FILE, f );
+}
+
+int trap_FS_GetFileList( const char *path, const char *extension, char *listbuf, int bufsize )
+{
+ return syscall( G_FS_GETFILELIST, path, extension, listbuf, bufsize );
+}
+
+void trap_SendConsoleCommand( int exec_when, const char *text )
+{
+ syscall( G_SEND_CONSOLE_COMMAND, exec_when, text );
+}
+
+void trap_Cvar_Register( vmCvar_t *cvar, const char *var_name, const char *value, int flags )
+{
+ syscall( G_CVAR_REGISTER, cvar, var_name, value, flags );
+}
+
+void trap_Cvar_Update( vmCvar_t *cvar )
+{
+ syscall( G_CVAR_UPDATE, cvar );
+}
+
+void trap_Cvar_Set( const char *var_name, const char *value )
+{
+ syscall( G_CVAR_SET, var_name, value );
+}
+
+int trap_Cvar_VariableIntegerValue( const char *var_name )
+{
+ return syscall( G_CVAR_VARIABLE_INTEGER_VALUE, var_name );
+}
+
+void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize )
+{
+ syscall( G_CVAR_VARIABLE_STRING_BUFFER, var_name, buffer, bufsize );
+}
+
+
+void trap_LocateGameData( gentity_t *gEnts, int numGEntities, int sizeofGEntity_t,
+ playerState_t *clients, int sizeofGClient )
+{
+ syscall( G_LOCATE_GAME_DATA, gEnts, numGEntities, sizeofGEntity_t, clients, sizeofGClient );
+}
+
+void trap_DropClient( int clientNum, const char *reason )
+{
+ syscall( G_DROP_CLIENT, clientNum, reason );
+}
+
+void trap_SendServerCommand( int clientNum, const char *text )
+{
+ syscall( G_SEND_SERVER_COMMAND, clientNum, text );
+}
+
+void trap_SetConfigstring( int num, const char *string )
+{
+ syscall( G_SET_CONFIGSTRING, num, string );
+}
+
+void trap_GetConfigstring( int num, char *buffer, int bufferSize )
+{
+ syscall( G_GET_CONFIGSTRING, num, buffer, bufferSize );
+}
+
+void trap_SetConfigstringRestrictions( int num, const clientList_t *clientList )
+{
+ syscall( G_SET_CONFIGSTRING_RESTRICTIONS, num, clientList );
+}
+
+void trap_GetUserinfo( int num, char *buffer, int bufferSize )
+{
+ syscall( G_GET_USERINFO, num, buffer, bufferSize );
+}
+
+void trap_SetUserinfo( int num, const char *buffer )
+{
+ syscall( G_SET_USERINFO, num, buffer );
+}
+
+void trap_GetServerinfo( char *buffer, int bufferSize )
+{
+ syscall( G_GET_SERVERINFO, buffer, bufferSize );
+}
+
+void trap_SetBrushModel( gentity_t *ent, const char *name )
+{
+ syscall( G_SET_BRUSH_MODEL, ent, name );
+}
+
+void trap_Trace( trace_t *results, const vec3_t start, const vec3_t mins,
+ const vec3_t maxs, const vec3_t end, int passEntityNum, int contentmask )
+{
+ syscall( G_TRACE, results, start, mins, maxs, end, passEntityNum, contentmask );
+}
+
+void trap_TraceCapsule( trace_t *results, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int passEntityNum, int contentmask )
+{
+ syscall( G_TRACECAPSULE, results, start, mins, maxs, end, passEntityNum, contentmask );
+}
+
+int trap_PointContents( const vec3_t point, int passEntityNum )
+{
+ return syscall( G_POINT_CONTENTS, point, passEntityNum );
+}
+
+
+qboolean trap_InPVS( const vec3_t p1, const vec3_t p2 )
+{
+ return syscall( G_IN_PVS, p1, p2 );
+}
+
+qboolean trap_InPVSIgnorePortals( const vec3_t p1, const vec3_t p2 )
+{
+ return syscall( G_IN_PVS_IGNORE_PORTALS, p1, p2 );
+}
+
+void trap_AdjustAreaPortalState( gentity_t *ent, qboolean open )
+{
+ syscall( G_ADJUST_AREA_PORTAL_STATE, ent, open );
+}
+
+qboolean trap_AreasConnected( int area1, int area2 )
+{
+ return syscall( G_AREAS_CONNECTED, area1, area2 );
+}
+
+void trap_LinkEntity( gentity_t *ent )
+{
+ syscall( G_LINKENTITY, ent );
+}
+
+void trap_UnlinkEntity( gentity_t *ent )
+{
+ syscall( G_UNLINKENTITY, ent );
+}
+
+
+int trap_EntitiesInBox( const vec3_t mins, const vec3_t maxs, int *list, int maxcount )
+{
+ return syscall( G_ENTITIES_IN_BOX, mins, maxs, list, maxcount );
+}
+
+qboolean trap_EntityContact( const vec3_t mins, const vec3_t maxs, const gentity_t *ent )
+{
+ return syscall( G_ENTITY_CONTACT, mins, maxs, ent );
+}
+
+qboolean trap_EntityContactCapsule( const vec3_t mins, const vec3_t maxs, const gentity_t *ent )
+{
+ return syscall( G_ENTITY_CONTACTCAPSULE, mins, maxs, ent );
+}
+
+void trap_GetUsercmd( int clientNum, usercmd_t *cmd )
+{
+ syscall( G_GET_USERCMD, clientNum, cmd );
+}
+
+qboolean trap_GetEntityToken( char *buffer, int bufferSize )
+{
+ return syscall( G_GET_ENTITY_TOKEN, buffer, bufferSize );
+}
+
+int trap_RealTime( qtime_t *qtime )
+{
+ return syscall( G_REAL_TIME, qtime );
+}
+
+void trap_SnapVector( float *v )
+{
+ syscall( G_SNAPVECTOR, v );
+ return;
+}
+
+void trap_SendGameStat( const char *data )
+{
+ syscall( G_SEND_GAMESTAT, data );
+ return;
+}
+
+int trap_Parse_AddGlobalDefine( char *define )
+{
+ return syscall( G_PARSE_ADD_GLOBAL_DEFINE, define );
+}
+
+int trap_Parse_LoadSource( const char *filename )
+{
+ return syscall( G_PARSE_LOAD_SOURCE, filename );
+}
+
+int trap_Parse_FreeSource( int handle )
+{
+ return syscall( G_PARSE_FREE_SOURCE, handle );
+}
+
+int trap_Parse_ReadToken( int handle, pc_token_t *pc_token )
+{
+ return syscall( G_PARSE_READ_TOKEN, handle, pc_token );
+}
+
+int trap_Parse_SourceFileAndLine( int handle, char *filename, int *line )
+{
+ return syscall( G_PARSE_SOURCE_FILE_AND_LINE, handle, filename, line );
+}
+
+void trap_AddCommand( const char *cmdName )
+{
+ syscall( G_ADDCOMMAND, cmdName );
+}
+
+void trap_RemoveCommand( const char *cmdName )
+{
+ syscall( G_REMOVECOMMAND, cmdName );
+}
+