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authorPaweł Redman <pawel.redman@gmail.com>2015-06-22 01:02:01 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-22 01:02:01 +0200
commitdc87cba52101aa4c6ad94c652460bff8520231bd (patch)
tree0add2e6edf633a2f7c7a137f0c5238466e1f323f /src/game/g_team.c
parent88e570be6c8b732d81cdb69ce0235ef9e8ef5885 (diff)
Remove Advanced Dretch.
Diffstat (limited to 'src/game/g_team.c')
-rw-r--r--src/game/g_team.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/g_team.c b/src/game/g_team.c
index ce83c11..81e2e0e 100644
--- a/src/game/g_team.c
+++ b/src/game/g_team.c
@@ -206,11 +206,6 @@ void G_LeaveTeamReal( gentity_t *self, qboolean reset_score )
if( ent->client->ps.stats[ STAT_STATE ] & SS_POISONED &&
ent->client->lastPoisonClient == self )
ent->client->ps.stats[ STAT_STATE ] &= ~SS_POISONED;
-
- // cure infection
- if( ent->client->ps.stats[ STAT_STATE ] & SS_INFECTED &&
- ent->client->lastInfectionClient == self )
- ent->client->ps.stats[ STAT_STATE ] &= ~SS_INFECTED;
}
else if( ent->s.eType == ET_MISSILE && ent->r.ownerNum == self->s.number )
G_FreeEntity( ent );