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authorMikko Tiusanen <ams@daug.net>2015-07-06 20:37:11 +0300
committerMikko Tiusanen <ams@daug.net>2015-07-06 20:37:11 +0300
commit4c0afec94806a7cf4f8c15e83e5c2906aa7df3a9 (patch)
tree2ab165386d987460ed25a35f5126475dd94d09e8 /src/game/g_weapon.c
parent59e0654cc57faa115cc934c213c6688c5d19d935 (diff)
Adjusted equipment, stage definitions for 4 stage gameplay.
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r--src/game/g_weapon.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index 265358a..3bf9f92 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -1658,7 +1658,7 @@ void FireWeapon3( gentity_t *ent )
break;
case WP_MASS_DRIVER:
- if(g_humanStage.integer == S5 && BG_InventoryContainsUpgrade( UP_BATTPACK, ent->client->ps.stats ))
+ if(g_humanStage.integer == S4 && BG_InventoryContainsUpgrade( UP_BATTPACK, ent->client->ps.stats ))
{
massDriverFire2( ent );
}