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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-12 16:35:30 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-12 16:35:30 +0200 |
commit | 7555c06c51090eea7a90254d35f5c376992605aa (patch) | |
tree | adb9fa15977fe9af2363cc963feef3707648ddbd /src/game/tremulous.h | |
parent | 0acd120b36b4eac1d55646d09745bb39c15dd0fc (diff) |
Add a delay to Rocket Launcher shots.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 321512b..a3ffc69 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -547,13 +547,14 @@ TREMULOUS EDGE MOD SRC FILE #define ROCKETL_AMMO 20 #define ROCKETL_CLIPS 0 #define ROCKETL_RELOAD 0 -#define ROCKETL_REPEAT 1000 +#define ROCKETL_REPEAT ( 1000 - ROCKETL_DELAY ) #define ROCKETL_K_SCALE 1.0f #define ROCKETL_DAMAGE HDM(88) // DPS: 88 #define ROCKETL_SPLASHDAMAGE ( ROCKETL_DAMAGE / 2 ) #define ROCKETL_RADIUS 120 #define ROCKETL_SIZE 5 #define ROCKETL_SPEED 700 +#define ROCKETL_DELAY 600 #define HBUILD_PRICE 0 #define HBUILD_REPEAT 1000 |