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authorPaweł Redman <pawel.redman@gmail.com>2015-06-26 03:19:59 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-26 03:23:19 +0200
commit1895729b01532be9589d3606c331cc8f9ca9a9e3 (patch)
tree243b3526ea535df824d38fd1a3a4b841e1f63c4a /src/game
parent7a9d256ea39e7ed8797801f8184e6ab7f27a21dc (diff)
More bug fixes for Wraith.
Diffstat (limited to 'src/game')
-rw-r--r--src/game/g_active.c7
-rw-r--r--src/game/g_combat.c6
2 files changed, 10 insertions, 3 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index cac7e7f..e23b0c5 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -1471,6 +1471,7 @@ void ClientThink_real( gentity_t *ent )
int msec;
usercmd_t *ucmd;
int i;
+ float modifier = 1.0f;
client = ent->client;
@@ -1596,7 +1597,6 @@ void ClientThink_real( gentity_t *ent )
int i, num;
int count, interval;
vec3_t range, mins, maxs;
- float modifier = 1.0f;
VectorSet( range, REGEN_BOOST_RANGE, REGEN_BOOST_RANGE,
REGEN_BOOST_RANGE );
@@ -1670,9 +1670,10 @@ void ClientThink_real( gentity_t *ent )
}
if( client->ps.weapon == WP_ALEVEL1 &&
- client->lastWarpTime + LEVEL1_WARP_REGEN_DELAY <= level.time )
+ client->lastWarpTime + LEVEL1_WARP_REGEN_DELAY <= level.time &&
+ G_Overmind( ) )
{
- client->ps.stats[ STAT_MISC ] += msec * LEVEL1_WARP_REGEN_RATE;
+ client->ps.stats[ STAT_MISC ] += msec * LEVEL1_WARP_REGEN_RATE * modifier;
if( client->ps.stats[ STAT_MISC ] > LEVEL1_WARP_TIME )
{
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 50eca22..bfe0de9 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1575,6 +1575,9 @@ qboolean G_SelectiveRadiusDamage( vec3_t origin, gentity_t *attacker, float dama
if( !ent->takedamage )
continue;
+ if( ent->s.eFlags & EF_WARPING )
+ continue;
+
if( ent->flags & FL_NOTARGET )
continue;
@@ -1692,6 +1695,9 @@ qboolean G_RadiusDamage( vec3_t origin, gentity_t *attacker, float damage,
if( ent == ignore )
continue;
+ if( ent->s.eFlags & EF_WARPING )
+ continue;
+
if( !ent->takedamage )
continue;