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authorPaweł Redman <pawel.redman@gmail.com>2015-04-03 00:33:39 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-03 00:33:39 +0200
commit5678a7bb3498f20123523f008df947a39eb44ccc (patch)
tree79a9984682742613ba610155ab43705e86f4ba9c /src/game
parent216fc980dd8221198e491745a0eaa029c37f74d3 (diff)
Implement damage blobs.
Diffstat (limited to 'src/game')
-rw-r--r--src/game/bg_public.h4
-rw-r--r--src/game/g_active.c39
-rw-r--r--src/game/g_combat.c37
-rw-r--r--src/game/g_local.h11
4 files changed, 91 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index f96fd66..fa93839 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -1244,3 +1244,7 @@ typedef struct
} dummyCmd_t;
int cmdcmp( const void *a, const void *b );
+// damage blob flags
+#define DAMAGE_BLOB_FRIENDLY 1
+#define DAMAGE_BLOB_BUILDABLE 2
+#define DAMAGE_BLOB_SPLASH 4
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 6021a65..90c47c4 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -2236,6 +2236,45 @@ void ClientThink( int clientNum )
void G_RunClient( gentity_t *ent )
{
+ if( ent->client->bufferedBlobCount )
+ {
+ int i;
+ g_damageBlob_t *blob;
+ char *p, buffer[ 1024 ];
+
+ strcpy( buffer, "dblob" );
+ p = buffer + 5;
+
+ for( i = 0; i < ent->client->bufferedBlobCount; i++ )
+ {
+ char smallbuf[ 64 ];
+ int len;
+
+ blob = ent->client->blobBuffer + i;
+
+ Com_sprintf( smallbuf, sizeof( smallbuf ), " %.0f %.0f %.0f %d %d",
+ blob->origin[ 0 ], blob->origin[ 1 ], blob->origin[ 2 ],
+ blob->value, blob->flags );
+
+ len = strlen( smallbuf );
+
+ if( p - buffer + len + 1 > sizeof( buffer ) )
+ {
+ trap_SendServerCommand( ent - g_entities, buffer );
+ strcpy( buffer, "dblob" );
+ p = buffer + 5;
+ }
+
+ strcpy( p, smallbuf );
+ p += len;
+ }
+
+ if( p > buffer + 6 )
+ trap_SendServerCommand( ent - g_entities, buffer );
+
+ ent->client->bufferedBlobCount = 0;
+ }
+
// Run a client think when there are no commands for a time
if( !g_synchronousClients.integer &&
( g_friendlyFreeze.integer < 100 ||
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index eb7f48e..9758dc0 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1118,6 +1118,42 @@ void G_InitDamageLocations( void )
/*
============
+G_SpawnDamageBlob
+============
+*/
+
+void G_SpawnDamageBlob(
+ gentity_t *ent, gentity_t *target, int mod,
+ int damage, vec3_t point, qboolean indirect )
+{
+ g_damageBlob_t *blob;
+ int flags = 0;
+
+ if( !ent || !ent->client || !target || ent == target )
+ return;
+
+ if( ent->client->bufferedBlobCount == MAX_BUFFERED_BLOBS )
+ return;
+
+ if( OnSameTeam( ent, target ) ||
+ ( target->s.eType == ET_BUILDABLE &&
+ ent->client->pers.teamSelection == target->buildableTeam ) )
+ flags |= DAMAGE_BLOB_FRIENDLY;
+
+ if( target->s.eType == ET_BUILDABLE )
+ flags |= DAMAGE_BLOB_BUILDABLE;
+
+ if( indirect )
+ flags |= DAMAGE_BLOB_SPLASH;
+
+ blob = ent->client->blobBuffer + (ent->client->bufferedBlobCount++);
+ VectorCopy( point, blob->origin );
+ blob->value = damage;
+ blob->flags = flags;
+}
+
+/*
+============
T_Damage
targ entity that is being damaged
@@ -1446,6 +1482,7 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
}
G_CombatStats_HitMOD( attacker, targ, mod, take );
+ G_SpawnDamageBlob( attacker, targ, mod, take, point, ( dflags & DAMAGE_RADIUS ) );
if( targ->health <= 0 )
{
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 30a61b0..cbf98bd 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -403,6 +403,14 @@ typedef struct unlagged_s {
qboolean used;
} unlagged_t;
+#define MAX_BUFFERED_BLOBS 20
+typedef struct
+{
+ vec3_t origin;
+ int value;
+ int flags;
+} g_damageBlob_t;
+
#define MAX_TRAMPLE_BUILDABLES_TRACKED 20
// this structure is cleared on each ClientSpawn(),
// except for 'client->pers' and 'client->sess'
@@ -511,6 +519,9 @@ struct gclient_s
int notrackEndTime; // Time when the current no track period ends
int blobs;
+
+ g_damageBlob_t blobBuffer[ MAX_BUFFERED_BLOBS ];
+ int bufferedBlobCount;
};