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author | Paweł Redman <pawel.redman@gmail.com> | 2015-06-26 15:52:37 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-06-26 15:52:37 +0200 |
commit | be6717d194c33d61a906aa92c3de9520bf1d3259 (patch) | |
tree | 9b76f16634170606c628f5e191ce12e878eca692 /src | |
parent | 79a5d1bb793b2b90e84bd5b2f4fa07d21bcc6e56 (diff) |
Move Wraith to S2.
Diffstat (limited to 'src')
-rw-r--r-- | src/game/bg_misc.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 9148cb0..e668b14 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -2265,7 +2265,7 @@ static const classAttributes_t bg_classList[ ] = "and pass through buildings and other players. In this state " "the Wraith cannot be seen, heard or hurt. Provides a healing " "aura that accelerates the healing rate of nearby aliens.", - STAGE_GE_3, //int stages + STAGE_GE_2, //int stages LEVEL1_HEALTH, //int health; 0.0f, //float fallDamage; LEVEL1_REGEN, //float regenRate; |