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authorPetr Pudlak <petr.mvd@gmail.com>2014-10-18 22:14:16 +0200
committerPetr Pudlak <petr.mvd@gmail.com>2014-10-18 22:14:16 +0200
commitc06f59873c840859b865d1e6be7e5031664a8bc3 (patch)
tree7522408f14736df222ad559bd1fc5324a52fe258 /src
parentc8e426354b1b42a6870e7e44c8e92a7fc0531ede (diff)
Fix the message about upcoming Weak Sudden Death
The number of seconds was calculated wrongly.
Diffstat (limited to 'src')
-rw-r--r--src/game/g_main.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 481e1d1..9935b1c 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -1288,9 +1288,9 @@ void G_CalculateBuildPoints( void )
level.weakSuddenDeathWarning < TW_IMMINENT )
{
trap_SendServerCommand( -1, va( "cp \"Weak Sudden Death in %d seconds!\"",
- (int)( G_TimeTilSuddenDeath( ) / 1000 ) ) );
+ (int)( G_TimeTilWeakSuddenDeath( ) / 1000 ) ) );
trap_SendServerCommand( -1, va( "print \"Weak Sudden Death will begin in %d seconds.\n\"",
- (int)( G_TimeTilSuddenDeath( ) / 1000 ) ) );
+ (int)( G_TimeTilWeakSuddenDeath( ) / 1000 ) ) );
level.weakSuddenDeathWarning = TW_IMMINENT;
}