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authorMikko Tiusanen <ams@daug.net>2014-09-10 22:37:59 +0300
committerMikko Tiusanen <ams@daug.net>2014-09-10 22:37:59 +0300
commitc9ee8af98ce89fe2ffbe4389345a58899f3b3534 (patch)
tree8b120a592e6fcf07c6b19f79e1142203babb2e14 /src
parentd9e16d525aae37568fe0d564ce32bb00b60e5cb5 (diff)
Added newline at end of inactivity log message.
Diffstat (limited to 'src')
-rw-r--r--src/game/g_active.c12
-rw-r--r--src/game/g_missile.c12
2 files changed, 12 insertions, 12 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index af29923..f36ec46 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -716,16 +716,16 @@ static qboolean ClientInactivityTimer( gentity_t *ent, qboolean active )
va( "print \"%s^7 moved from %s to spectators due to inactivity\n\"",
client->pers.netname,
BG_TeamName( client->pers.teamSelection ) ) );
- G_LogPrintf( "Inactivity: %d", client - level.clients );
+ G_LogPrintf( "Inactivity: %d\n", client - level.clients );
G_ChangeTeam( ent, TEAM_NONE );
}
else
{
- trap_SendServerCommand( -1,
- va( "print \"%s^7 moved from %s to spectators due to inactivity\n\"",
- client->pers.netname,
- BG_TeamName( client->pers.teamSelection ) ) );
- G_LogPrintf( "Inactivity: %d", client - level.clients );
+ trap_SendServerCommand( -1,
+ va( "print \"%s^7 moved from %s to spectators due to inactivity\n\"",
+ client->pers.netname,
+ BG_TeamName( client->pers.teamSelection ) ) );
+ G_LogPrintf( "Inactivity: %d\n", client - level.clients );
G_ChangeTeam( ent, TEAM_NONE );
//trap_DropClient( client - level.clients, "Dropped due to inactivity" );
}
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index 0cf7c5d..a69b4fc 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -1693,9 +1693,9 @@ gentity_t *Prickles_Fire( gentity_t *self, vec3_t start, vec3_t dir )
gentity_t *bolt;
VectorNormalize ( dir );
- bolt = G_Spawn( );
+ bolt = G_Spawn( );
bolt->classname = "prickles";
- bolt->pointAgainstWorld = qtrue;
+ bolt->pointAgainstWorld = qtrue;
bolt->nextthink = level.time + LEVEL5_PRICKLES_NEXTTHINK;
bolt->think = G_ExplodeMissile;
bolt->s.eType = ET_MISSILE;
@@ -1705,10 +1705,10 @@ gentity_t *Prickles_Fire( gentity_t *self, vec3_t start, vec3_t dir )
bolt->r.ownerNum = self->s.number;
bolt->parent = self;
bolt->damage = LEVEL5_PRICKLES_DMG;
- bolt->splashDamage = LEVEL5_PRICKLESSPLASH_DMG;
- bolt->splashRadius = LEVEL5_PRICKLES_RADIUS;
- bolt->methodOfDeath = MOD_LEVEL5_PRICKLES;
- bolt->splashMethodOfDeath = MOD_LEVEL5_PRICKLES;
+ bolt->splashDamage = LEVEL5_PRICKLESSPLASH_DMG;
+ bolt->splashRadius = LEVEL5_PRICKLES_RADIUS;
+ bolt->methodOfDeath = MOD_LEVEL5_PRICKLES;
+ bolt->splashMethodOfDeath = MOD_LEVEL5_PRICKLES;
bolt->clipmask = MASK_SHOT;
bolt->target_ent = NULL;
bolt->s.pos.trType = TR_LINEAR;