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-rw-r--r--assets/scripts/aw_level4.particle199
1 files changed, 199 insertions, 0 deletions
diff --git a/assets/scripts/aw_level4.particle b/assets/scripts/aw_level4.particle
new file mode 100644
index 0000000..88f0deb
--- /dev/null
+++ b/assets/scripts/aw_level4.particle
@@ -0,0 +1,199 @@
+
+models/weapons/grenade/impactFBPS2
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+ displacement 0 0 23 ~5
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 60
+ velocity 0 0 1 ~360
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 60
+ acceleration 0 0 -1 ~360
+ radius 10 25.0 370.0
+ alpha 0 0.5 0.0
+ rotation 0 0 -
+ bounce 0.5
+ lifeTime 15000
+ childSystem models/weapons/smoke/addimpactPS4
+ }
+
+ count 10
+ delay 0
+ period 10 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+
+ displacement 0 0 11 ~20
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 200~75%
+ velocity 0 0 1 ~10
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 -1 0
+
+ radius 0 400 0.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0
+
+ lifeTime 800
+
+ childSystem models/weapons/grenade/impactTrailPS2
+ }
+
+ count 5
+ delay 0
+ period 10 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/spark
+
+ displacement 0 0 8 ~20
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 700~3%
+ velocity 0 0 1 ~320
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 1 0
+
+ radius 0 20.0 2.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.1
+ bounceMark 2~2 60 gfx/marks/burn_mrk
+
+ lifeTime 200
+ onDeathSystem models/weapons/smoke/addimpactFlamePSsm
+ }
+
+ count 15
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+
+
+
+
+models/weapons/level4/muzzlePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 ~5.0
+
+ parentVelocityFraction 0.65
+
+ velocityType cent
+ velocityDir linear
+ velocityMagnitude 500
+ velocity 0 0 0 ~0
+
+ physicsRadius 15
+
+ radius 0 25.0 60.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0
+
+ lifeTime 1000
+ }
+
+ count 10
+ delay 0
+ period 15 - ~0%
+ }
+
+}
+
+
+
+models/weapons/smoke/addimpactFlame2PSsm
+
+ {
+ ejector
+ {
+ particle
+ {
+ shader sync textures/yeflamer/flamesadd
+ displacement 0 0 0 ~10
+
+ parentVelocityFraction 0.0~0.05
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 2
+ velocity 0 0 -1 ~360
+
+ radius 0 180.0 10.0
+ alpha 0 1 0.0
+ rotation 0 ~360 -
+ lifeTime 10000
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0
+ }
+}
+
+
+models/weapons/flamer/pMissile2PS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/spark
+
+ displacement 0 0 8 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 400~20%
+ velocity 0 0 -1 ~190
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 5.5 1.5
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.1
+
+ lifeTime 3000
+ onDeathSystem models/weapons/smoke/addimpactFlamePSsm
+ }
+
+ count 10
+ delay 0
+ period 25 - ~0%
+ }
+}