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Diffstat (limited to 'assets/ui/infopanes.def')
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diff --git a/assets/ui/infopanes.def b/assets/ui/infopanes.def deleted file mode 100644 index 8fd455e..0000000 --- a/assets/ui/infopanes.def +++ /dev/null @@ -1,349 +0,0 @@ -{ - name alienteam - text "The Alien Team\n\n" - text "The Aliens' strengths are in movement " - text "and the ability to quickly construct new bases quickly. They possess a " - text "range of abilities including basic melee attacks, movement-" - text "crippling poisons and more." - align left -} -{ - name humanteam - text "The Human Team\n\n" - text "The humans are the masters of technology. Although their bases take " - text "long to construct, their automated defense ensures they stay built. " - text "A wide range of upgrades and weapons are available to the humans, each " - text "contributing to eradicate the alien threat." - align left -} -{ - name spectateteam - text "Watch the game without playing." -} -{ - name autoteam - text "Join the team with the least players." -} -{ - name rifleitem - text "Rifle\n\n" - text "Basic weapon. Cased projectile weapon, with a slow clip based " - text "reload system.\n\n" - text "Credits: Free" -} -{ - name ckititem - text "Construction kit\n\n" - text "Used for building all basic structures. This includes " - text "spawns, power and basic defense.\n\n" - text "Credits: Free" -} -{ - name ackititem - text "Advanced Construction kit\n\n" - text "Used for building advanced structures. This includes " - text "combat computers and advanced defense.\n\n" - text "Credits: Free" -} -{ - name shotgunitem - text "Shotgun\n\n" - text "Close range weapon that is useful against larger foes. " - text "It has a slow repeat rate, but can be devastatingly " - text "effective.\n\n" - text "Credits: " text 150 -} -{ - name chaingunitem - text "Chain Gun\n\n" - text "Belt drive, cased projectile weapon. It has a high " - text "repeat rate but a wide firing angle and is therefore relatively " - text "inaccurate.\n\n" - text "Credits: " text 400 -} -{ - name flameritem - text "Flamethrower\n\n" - text "Sprays fire at its target. It is powered by compressed " - text "gas. The relatively low rate of fire means this weapon is most " - text "effective against static targets.\n\n" - text "Credits: " text 450 -} -{ - name mdriveritem - text "Mass Driver\n\n" - text "A portable particle accelerator which causes minor " - text "nuclear reactions at the point of impact. It has a very large " - text "payload, but fires slowly.\n\n" - text "Credits: " text 350 -} -{ - name prifleitem - text "Pulse Rifle\n\n" - text "An energy weapon that fires pulses of concentrated energy at a fast " - text "rate. It requires re-energising every 50 pulses.\n\n" - text "Credits: " text 400 -} -{ - name lcannonitem - text "Lucifer Cannon\n\n" - text "Similar to the pulse rifle, but more powerful. " - text "Additionally, it has a secondary attack where energy can be charged " - text "up to shoot a devastating ball of energy.\n\n" - text "Credits: " text 600 -} -{ - name lgunitem - text "Las Gun\n\n" - text "Slightly more powerful than the basic rifle, but " - text "instead of bullets it fires small packets of energy.\n\n" - text "Credits: " text 250 -} -{ - name psawitem - text "Pain Saw\n\n" - text "Similar to a chainsaw, but instead of a chain " - text "it has an electric arc capable of dealing a great deal of damage at " - text "close range.\n\n" - text "Credits: " text 100 -} -{ - name grenitem - text "Grenade\n\n" - text "A small incendinary device ideal for damaging tightly packed " - text "alien structures. Has a five second timer.\n\n" - text "Credits: " text 200 -} -{ - name larmouritem - text "Light Armour\n\n" - text "Protective armour that helps to defend against light alien melee " - text "attacks.\n\n" - text "Credits: " text 70 -} -{ - name helmetitem - text "Helmet\n\n" - text "In addition to protecting your head, the helmet provides a " - text "scanner indicating the presence of any non-human lifeforms in your " - text "immediate vicinity.\n\n" - text "Credits: " text 90 -} -{ - name battpackitem - text "Battery Pack\n\n" - text "Back-mounted battery pack that permits storage of one and a half " - text "times the normal energy capacity for energy weapons.\n\n" - text "Credits: " text 100 -} -{ - name jetpackitem - text "Jet Pack\n\n" - text "Back-mounted jet pack that enables the user to fly to remote " - text "locations. It is very useful against alien spawns in hard to reach " - text "spots.\n\n" - text "Credits: " text 120 -} -{ - name bsuititem - text "Battle Suit\n\n" - text "A full body armour that is highly effective at repelling alien attacks. " - text "It allows the user to enter hostile situations with a greater degree " - text "of confidence.\n\n" - text "Credits: " text 400 -} -{ - name ammoitem - text "Ammunition\n\n" - text "Ammunition for the currently held weapon.\n\n" - text "Credits: Free" -} -{ - name telenodebuild - text "Telenode\n\n" - text "The most basic human structure. It provides a means for " - text "humans to enter the battle arena. Without any of these the humans " - text "cannot spawn and defeat is imminent.\n\n" - text "Power: " text 10 -} -{ - name mgturretbuild - text "Machine Gun Turret\n\n" - text "Automated base defense that is effective against fast moving targets, but " - text "does not cause much damage on its own and should " - text "always be backed up by physical support.\n\n" - text "Power: " text 8 -} -{ - name armbuild - text "Armoury\n\n" - text "An essential part of the human base, providing a means " - text "to upgrade the basic human. A range of upgrades and weapons are " - text "available from the armoury, each with a price.\n\n" - text "Power: " text 10 -} -{ - name medistatbuild - text "Medistation\n\n" - text "A structure providing an automated healing energy that restores " - text "the health of any human that stands inside it. It may only be used " - text "by one person at a time.\n\n" - text "Power: " text 8 -} -{ - name reactorbuild - text "Reactor\n\n" - text "All structures except the telenode rely on a reactor to operate." - text "The reactor provides power for all the human structures either " - text "directly or via repeaters. There can only be a single reactor.\n\n" -} -{ - name dccbuild - text "Defense Computer\n\n" - text "A structure coordinating the action of base defense so that " - text "defense is distributed evenly among the enemy. " - text "This structure is required for building the Tesla Generator.\n\n" - text "Power: " text 8 -} -{ - name teslabuild - text "Tesla Generator\n\n" - text "A structure equipped with a strong electrical attack that always " - text "hits its target. It is useful against larger aliens " - text "and for consolidating basic defense.\n\n" - text "Power: " text 10 -} -{ - name repeaterbuild - text "Repeater\n\n" - text "A power distributor that transmits power from the reactor " - text "to remote locations, so that bases may be built far from the reactor.\n\n" -} -{ - name eggpodbuild - text "Egg\n\n" - text "The most basic alien structure. It allows aliens to spawn " - text "and protect the Overmind. Without any of these, the Overmind is left " - text "nearly defenseless and defeat is imminent.\n\n" - text "Sentience: " text 10 -} -{ - name overmindbuild - text "Overmind\n\n" - text "A collective consciousness that controls all the " - text "alien structures in its vicinity. It must be protected at all costs, " - text "since its death will render alien structures defenseless." -} -{ - name barricadebuild - text "Barricade\n\n" - text "Used to obstruct corridors and doorways, " - text "hindering humans from threatening the spawns and Overmind.\n\n" - text "Sentience: " text 10 -} -{ - name acid_tubebuild - text "Acid Tube\n\n" - text "Ejects lethal poisonous " - text "acid at an approaching human. These are highly effective when used in " - text "conjunction with a trapper to hold the victim in place.\n\n" - text "Sentience: " text 8 -} -{ - name hivebuild - text "Hive\n\n" - text "Houses millions of tiny " - text "insectoid aliens. When a human approaches this structure, the " - text "insectoids attack.\n\n" - text "Sentience: " text 12 -} -{ - name trapperbuild - text "Trapper\n\n" - text "Fires a blob of adhesive spit at any non-alien in its " - text "line of sight. This hinders their movement, making them an easy target " - text "for other defensive structures or aliens.\n\n" - text "Sentience: " text 8 -} -{ - name boosterbuild - text "Booster\n\n" - text "Provides any alien with a poison ability on all its " - text "attacks. In addition to the default attack damage, the victim loses " - text "health over time unless they heal themselves with a medkit." - text "The booster also increases the rate of health regeneration for " - text "any nearby aliens.\n\n" - text "Sentience: " text 12 -} -{ - name hovelbuild - text "Hovel\n\n" - text "An armoured shell used by the builder class to " - text "hide in, while the alien base is under attack. It may be entered or " - text "exited at any time." -} -{ - name builderclass - text "Granger\n\n" - text "Responsible for building and maintaining all " - text "the alien structures." -} -{ - name builderupgclass - text "Advanced Granger\n\n" - text "Similar to the base Granger, " - text "except that in addition to being able to build structures it has a " - text "melee attack and the ability to crawl on walls." -} -{ - name level0class - text "Dretch\n\n" - text "Has a lethal bite and the ability to crawl " - text "on walls and ceilings." -} -{ - name level1class - text "Basilisk\n\n" - text "Able to crawl on walls and ceilings. " - text "Its melee attack is most effective when combined with the ability to " - text "grab its foe." -} -{ - name level1upgclass - text "Advanced Basilisk\n\n" - text "In addition to the basic Basilisk abilities, the Advanced " - text "Basilisk sprays a poisonous gas which disorientaits any " - text "nearby humans." -} -{ - name level2class - text "Marauder\n\n" - text "Has a melee attack and the ability to jump off walls." - text "This allows the Marauder to gather great speed in enclosed areas." -} -{ - name level2upgclass - text "Advanced Marauder\n\n" - text "The Advanced Marauder has all the abilities of the base Marauder " - text "including an area effect electric shock attack." -} -{ - name level3class - text "Dragoon\n\n" - text "Possesses a melee attack and the pounce ability, which may " - text "be used as an attack, or a means to reach a remote location inaccessible " - text "from the ground." -} -{ - name level3upgclass - text "Advanced Dragoon\n\n" - text "In addition to the basic Dragoon abilities, the Dragoon Upgrade has " - text "3 barbs which may be used to attack humans from a distance." -} -{ - name level4class - text "Tyrant\n\n" - text "Provides a healing aura in which nearby aliens regenerate health " - text "faster than usual. As well as a melee attack, this class can charge " - text "at enemy humans and structures, inflicting great damage." -} |