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-rw-r--r--src/cgame/cg_local.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 5816a9b..83cac63 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1198,6 +1198,7 @@ typedef struct
qhandle_t teamOverlayShader;
qhandle_t numberShaders[ 11 ];
+ qhandle_t numberShadersAlt[ 11 ];
qhandle_t shadowMarkShader;
qhandle_t wakeMarkShader;
@@ -1606,6 +1607,12 @@ extern vmCvar_t cg_viewQuake;
extern vmCvar_t cg_viewQuakeLambda;
extern vmCvar_t cg_viewQuakeLimit;
+extern vmCvar_t cg_damageBlobSize;
+extern vmCvar_t cg_damageBlobAlpha;
+
+extern vmCvar_t cg_healthBarSize;
+extern vmCvar_t cg_healthBarAlpha;
+
//
// cg_main.c
//
@@ -1703,6 +1710,7 @@ void CG_UpdateMediaFraction( float newFract );
void CG_ResetPainBlend( void );
void CG_DrawField( float x, float y, int width, float cw, float ch, int value );
+void CG_SpawnDamageBlob( vec3_t origin, int value, int flags );
//
// cg_players.c
//