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-rw-r--r--src/cgame/cg_predict.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/cgame/cg_predict.c b/src/cgame/cg_predict.c
index 7fec761..ce4270f 100644
--- a/src/cgame/cg_predict.c
+++ b/src/cgame/cg_predict.c
@@ -909,8 +909,6 @@ void CG_PredictPlayerState( void )
cg.predictedPlayerState.groundEntityNum,
cg.physicsTime, cg.time, cg.predictedPlayerState.origin );
-
- cg.warping = !!( cg.predictedPlayerEntity.currentState.eFlags & EF_WARPING );
cg.warpExitBlocked = cg.pmext.warpExitBlocked;
// fire events and other transition triggered things