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-rw-r--r--src/game/bg_misc.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 8f6da8e..9a8cef1 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -4197,7 +4197,6 @@ void BG_PlayerStateToEntityState( playerState_t *ps, entityState_t *s, qboolean
s->time2 = ps->movementDir;
s->legsAnim = ps->legsAnim;
s->torsoAnim = ps->torsoAnim;
- s->weaponAnim = ps->weaponAnim;
s->clientNum = ps->clientNum; // ET_PLAYER looks here instead of at number
// so corpses can also reference the proper config
s->eFlags = ps->eFlags;
@@ -4297,7 +4296,6 @@ void BG_PlayerStateToEntityStateExtraPolate( playerState_t *ps, entityState_t *s
s->time2 = ps->movementDir;
s->legsAnim = ps->legsAnim;
s->torsoAnim = ps->torsoAnim;
- s->weaponAnim = ps->weaponAnim;
s->clientNum = ps->clientNum; // ET_PLAYER looks here instead of at number
// so corpses can also reference the proper config
s->eFlags = ps->eFlags;
@@ -5238,3 +5236,10 @@ qboolean BG_ForceFieldForEntity( playerState_t *ps, entityState_t *es, forceFiel
return qfalse;
}
+
+// missing syscalls
+
+int trap_S_SoundDuration( sfxHandle_t handle )
+{
+ return 1000;
+}