diff options
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index c11df7c..c1cde73 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -1001,12 +1001,7 @@ void G_LogCombatStats( gentity_t *ent ); // void G_RunMissile( gentity_t *ent ); -gentity_t *launch_grenade2( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_prifle_stasis( gentity_t *self, vec3_t start, vec3_t dir ); -gentity_t *flamerchageimpact( gentity_t *self, vec3_t start, vec3_t dir, int damage, int radius, int speed ); -gentity_t *launch_nadeflames( gentity_t *self, vec3_t start, vec3_t dir ); -gentity_t *flamerfire3( gentity_t *self, vec3_t start, vec3_t dir, int damage, int radius, int speed ); -gentity_t *flamerfire( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_flamer( gentity_t *self, vec3_t start, vec3_t aimdir ); gentity_t *fire_blaster( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_pulseRifle( gentity_t *self, vec3_t start, vec3_t dir ); @@ -1021,9 +1016,6 @@ gentity_t *launch_grenade_flames( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *launch_shield( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *launch_saw( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_md2( gentity_t *self, vec3_t start, vec3_t dir ); -gentity_t *launch_mine( gentity_t *self, vec3_t start, vec3_t dir ); -gentity_t *launch_flames( gentity_t *self, vec3_t start, vec3_t dir ); -gentity_t *launch_smoke( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_rocket( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_fern( vec3_t origin, vec3_t angles, int lifespan ); |