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-rw-r--r--src/game/g_local.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index db363f8..d2b5288 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -335,10 +335,10 @@ typedef struct
typedef struct
{
- qboolean inuse[ CSD_MAX ];
- qboolean ranked[ CSD_MAX ];
- float effs[ CSD_MAX ];
- float effs_pc[ CSD_MAX ];
+ qboolean inuse;
+ qboolean ranked;
+ float skill;
+ float skill_pc;
} combatRanks_t;
// client data that stays across multiple respawns, but is cleared