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-rw-r--r--src/game/g_weapon.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index 586af40..90eb069 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -1763,6 +1763,10 @@ void FireWeapon( gentity_t *ent )
// fire the specific weapon
switch( ent->s.weapon )
{
+ case WP_ALEVEL1:
+ meleeAttack( ent, LEVEL1_CLAW_RANGE, LEVEL1_CLAW_WIDTH, LEVEL1_CLAW_WIDTH,
+ LEVEL1_CLAW_DMG, MOD_LEVEL1_CLAW );
+ break;
case WP_ALEVEL3:
meleeAttack( ent, LEVEL3_CLAW_RANGE, LEVEL3_CLAW_WIDTH, LEVEL3_CLAW_WIDTH,
LEVEL3_CLAW_DMG, MOD_LEVEL3_CLAW );