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-rw-r--r--src/game/tremulous.h57
1 files changed, 1 insertions, 56 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 9610077..7028ae7 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -74,8 +74,6 @@ TREMULOUS EDGE MOD SRC FILE
#define ALIEN_POISON_TIME 10000
#define ALIEN_POISON_DMG 5
#define ALIEN_POISON_DIVIDER (1.0f/1.32f) //about 1.0/(time`th root of damage)
-#define ALIEN_INFECTION_TIME 7000
-#define ALIEN_INFECTION_DMG 2
#define ALIEN_SPAWN_REPEAT_TIME 11000
#define ALIEN_REGEN_DAMAGE_TIME 2000 //msec since damage that regen starts again
#define ALIEN_REGEN_NOCREEP_MOD (1.0f/3.0f) //regen off creep
@@ -130,55 +128,12 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL0_BITE_REPEAT 500
#define LEVEL0_BITE_K_SCALE 1.0f
-//Basilik
-#define LEVEL1_SPEED 1.25f
-#define LEVEL1_VALUE AVM(270)
-#define LEVEL1_HEALTH AHM(60)
-#define LEVEL1_REGEN (0.03f * LEVEL1_HEALTH)
-#define LEVEL1_COST 1
-#define LEVEL1_UPG_SPEED 1.25f
-#define LEVEL1_UPG_VALUE AVM(330)
-#define LEVEL1_UPG_HEALTH AHM(80)
-#define LEVEL1_UPG_REGEN (0.03f * LEVEL1_UPG_HEALTH)
-#define LEVEL1_UPG_COST 1
-
-#define LEVEL1_CLAW_DMG ADM(32)
-#define LEVEL1_CLAW_RANGE 64.0f
-#define LEVEL1_CLAW_U_RANGE LEVEL1_CLAW_RANGE + 3.0f
-#define LEVEL1_CLAW_WIDTH 10.0f
-#define LEVEL1_CLAW_REPEAT 600
-#define LEVEL1_CLAW_U_REPEAT 500
-#define LEVEL1_CLAW_K_SCALE 1.0f
-#define LEVEL1_CLAW_U_K_SCALE 1.0f
-#define LEVEL1_GRAB_RANGE 96.0f
-#define LEVEL1_GRAB_U_RANGE LEVEL1_GRAB_RANGE + 3.0f
-#define LEVEL1_GRAB_TIME 300
-#define LEVEL1_GRAB_U_TIME 300
-#define LEVEL1_PCLOUD_DMG ADM(5)
-#define LEVEL1_PCLOUD_RANGE 150.0f
-#define LEVEL1_PCLOUD_REPEAT 2000
-#define LEVEL1_PCLOUD_TIME 10000
-#define LEVEL1_REGEN_MOD 2.0f
-#define LEVEL1_UPG_REGEN_MOD 3.0f
-#define LEVEL1_REGEN_SCOREINC AVM(100) // score added for healing per 10s
-#define LEVEL1_UPG_REGEN_SCOREINC AVM(200)
-#define ABOMB_DMG ADM(60)
-#define ABOMB_SPLASH_DMG ADM(200)
-#define ABOMB_SPLASH_RADIUS 200
-#define ABOMB_SPEED 400.0f
-#define ABOMB_REPEAT 1000
-#define ABOMB2_DMG ADM(50)
-#define ABOMB2_SPLASH_DMG ADM(170)
-#define ABOMB2_SPLASH_RADIUS 180
-#define ABOMB2_SPEED 500.0f
-#define ABOMB2_REPEAT 1000
-
//Marauder
#define LEVEL2_SPEED 1.2f
#define LEVEL2_VALUE AVM(420)
#define LEVEL2_HEALTH AHM(150)
#define LEVEL2_REGEN (0.03f * LEVEL2_HEALTH)
-#define LEVEL2_COST 1
+#define LEVEL2_COST 2
#define LEVEL2_UPG_SPEED 1.2f
#define LEVEL2_UPG_VALUE AVM(540)
#define LEVEL2_UPG_HEALTH AHM(175)
@@ -550,14 +505,10 @@ TREMULOUS EDGE MOD SRC FILE
*/
#define LIGHTARMOUR_PRICE 50
#define LIGHTARMOUR_POISON_PROTECTION 1
-#define LIGHTARMOUR_INFECTION_PROTECTION 0
-#define LIGHTARMOUR_PCLOUD_PROTECTION 1000
#define HELMET_PRICE 80
#define HELMET_RANGE 1000.0f
#define HELMET_POISON_PROTECTION 1
-#define HELMET_INFECTION_PROTECTION 1
-#define HELMET_PCLOUD_PROTECTION 1000
#define SPAWN_WITH_MEDKIT 1
#define MEDKIT_PRICE 50
@@ -576,8 +527,6 @@ TREMULOUS EDGE MOD SRC FILE
#define BSUIT_PRICE 400
#define BSUIT_POISON_PROTECTION 3
-#define BSUIT_INFECTION_PROTECTION 1
-#define BSUIT_PCLOUD_PROTECTION 3000
#define MGCLIP_PRICE 0
@@ -591,7 +540,6 @@ TREMULOUS EDGE MOD SRC FILE
#define BIOKIT_PRICE 200
#define BIOKIT_POISON_PROTECTION 1
-#define BIOKIT_INFECTION_PROTECTION 3
#define BIOKIT_HEALTH_RATE 2.0 // 5000/BIOKIT_HEALTH_RATE = * msec before regenerate
#define BIOKIT_STAMINA_RATE 2
@@ -619,9 +567,6 @@ TREMULOUS EDGE MOD SRC FILE
#define CREEP_ARMOUR_MODIFIER 0.75f
#define CREEP_SCALEDOWN_TIME 3000
-#define PCLOUD_MODIFIER 0.5f
-#define PCLOUD_ARMOUR_MODIFIER 0.75f
-
#define ASPAWN_BP 10
#define ASPAWN_BT 15000
#define ASPAWN_HEALTH ABHM(250)