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-rw-r--r--src/game/tremulous.h22
1 files changed, 2 insertions, 20 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 69eb4b1..bbc977d 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -246,7 +246,7 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL3_CLAW_K_SCALE 1.0f
#define LEVEL3_CLAW_U_REPEAT 800
#define LEVEL3_CLAW_U_K_SCALE 1.0f
-#define LEVEL3_POUNCE_DMG ADM(90)
+#define LEVEL3_POUNCE_DMG ADM(23)
#define LEVEL3_POUNCE_RANGE 48.0f
#define LEVEL3_POUNCE_UPG_RANGE LEVEL3_POUNCE_RANGE + 3.0f
#define LEVEL3_POUNCE_WIDTH 14.0f
@@ -276,7 +276,7 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL4_CLAW_HEIGHT 20.0f
#define LEVEL4_CLAW_REPEAT 800
#define LEVEL4_CLAW_K_SCALE 1.0f
-#define LEVEL4_TRAMPLE_DMG ADM(111)
+#define LEVEL4_TRAMPLE_DMG ADM(28)
#define LEVEL4_TRAMPLE_SPEED 2.0f
#define LEVEL4_TRAMPLE_CHARGE_MIN 375 // minimum msec to start a charge
#define LEVEL4_TRAMPLE_CHARGE_MAX 1000 // msec to maximum charge stored
@@ -324,25 +324,7 @@ TREMULOUS EDGE MOD SRC FILE
* HUMAN
*/
-#define HUMAN_SPRINT_MODIFIER 1.28f
-#define HUMAN_JOG_MODIFIER 1.1f
-#define HUMAN_BACK_MODIFIER 0.8f
-#define HUMAN_SIDE_MODIFIER 0.9f
-#define HUMAN_DODGE_SIDE_MODIFIER 2.9f
-#define HUMAN_DODGE_SLOWED_MODIFIER 0.9f
-#define HUMAN_DODGE_UP_MODIFIER 0.5f
-#define HUMAN_DODGE_TIMEOUT 500
#define HUMAN_LAND_FRICTION 3.0f
-#define STAMINA_STOP_RESTORE 20
-#define STAMINA_WALK_RESTORE 15
-#define STAMINA_MEDISTAT_RESTORE 30 // stacked on STOP or WALK
-#define STAMINA_SPRINT_TAKE 8
-#define STAMINA_JUMP_TAKE 250
-#define STAMINA_DODGE_TAKE 250
-#define STAMINA_MAX 1200
-#define STAMINA_BREATHING_LEVEL 0
-#define STAMINA_SLOW_LEVEL -500
-#define STAMINA_BLACKOUT_LEVEL -800
#define HUMAN_SPAWN_REPEAT_TIME 11000
#define HUMAN_REGEN_DAMAGE_TIME 2000 //msec since damage before dcc repairs
#define HUMAN_MAX_CREDITS 2000