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Diffstat (limited to 'src/qcommon/cvar.c')
-rw-r--r-- | src/qcommon/cvar.c | 1321 |
1 files changed, 1321 insertions, 0 deletions
diff --git a/src/qcommon/cvar.c b/src/qcommon/cvar.c new file mode 100644 index 0000000..8db30e6 --- /dev/null +++ b/src/qcommon/cvar.c @@ -0,0 +1,1321 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2009 Darklegion Development + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// cvar.c -- dynamic variable tracking + +#include "q_shared.h" +#include "qcommon.h" + +cvar_t *cvar_vars = NULL; +cvar_t *cvar_cheats; +int cvar_modifiedFlags; + +#define MAX_CVARS 1024 +cvar_t cvar_indexes[MAX_CVARS]; +int cvar_numIndexes; + +#define FILE_HASH_SIZE 256 +static cvar_t *hashTable[FILE_HASH_SIZE]; + +cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force); + +/* +================ +return a hash value for the filename +================ +*/ +static long generateHashValue( const char *fname ) { + int i; + long hash; + char letter; + + hash = 0; + i = 0; + while (fname[i] != '\0') { + letter = tolower(fname[i]); + hash+=(long)(letter)*(i+119); + i++; + } + hash &= (FILE_HASH_SIZE-1); + return hash; +} + +/* +============ +Cvar_ValidateString +============ +*/ +static qboolean Cvar_ValidateString( const char *s ) { + if ( !s ) { + return qfalse; + } + if ( strchr( s, '\\' ) ) { + return qfalse; + } + if ( strchr( s, '\"' ) ) { + return qfalse; + } + if ( strchr( s, ';' ) ) { + return qfalse; + } + return qtrue; +} + +/* +============ +Cvar_FindVar +============ +*/ +static cvar_t *Cvar_FindVar( const char *var_name ) { + cvar_t *var; + long hash; + + hash = generateHashValue(var_name); + + for (var=hashTable[hash] ; var ; var=var->hashNext) { + if (!Q_stricmp(var_name, var->name)) { + return var; + } + } + + return NULL; +} + +/* +============ +Cvar_VariableValue +============ +*/ +float Cvar_VariableValue( const char *var_name ) { + cvar_t *var; + + var = Cvar_FindVar (var_name); + if (!var) + return 0; + return var->value; +} + + +/* +============ +Cvar_VariableIntegerValue +============ +*/ +int Cvar_VariableIntegerValue( const char *var_name ) { + cvar_t *var; + + var = Cvar_FindVar (var_name); + if (!var) + return 0; + return var->integer; +} + + +/* +============ +Cvar_VariableString +============ +*/ +char *Cvar_VariableString( const char *var_name ) { + cvar_t *var; + + var = Cvar_FindVar (var_name); + if (!var) + return ""; + return var->string; +} + + +/* +============ +Cvar_VariableStringBuffer +============ +*/ +void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) { + cvar_t *var; + + var = Cvar_FindVar (var_name); + if (!var) { + *buffer = 0; + } + else { + Q_strncpyz( buffer, var->string, bufsize ); + } +} + +/* +============ +Cvar_Flags +============ +*/ +int Cvar_Flags(const char *var_name) +{ + cvar_t *var; + + if(! (var = Cvar_FindVar(var_name)) ) + return CVAR_NONEXISTENT; + else + return var->flags; +} + +/* +============ +Cvar_CommandCompletion +============ +*/ +void Cvar_CommandCompletion(void (*callback)(const char *s)) +{ + cvar_t *cvar; + + for(cvar = cvar_vars; cvar; cvar = cvar->next) + { + if(cvar->name) + callback(cvar->name); + } +} + +/* +============ +Cvar_Validate +============ +*/ +static const char *Cvar_Validate( cvar_t *var, + const char *value, qboolean warn ) +{ + static char s[ MAX_CVAR_VALUE_STRING ]; + float valuef; + qboolean changed = qfalse; + + if( !var->validate ) + return value; + + if( !value ) + return value; + + if( Q_isanumber( value ) ) + { + valuef = atof( value ); + + if( var->integral ) + { + if( !Q_isintegral( valuef ) ) + { + if( warn ) + Com_Printf( "WARNING: cvar '%s' must be integral", var->name ); + + valuef = (int)valuef; + changed = qtrue; + } + } + } + else + { + if( warn ) + Com_Printf( "WARNING: cvar '%s' must be numeric", var->name ); + + valuef = atof( var->resetString ); + changed = qtrue; + } + + if( valuef < var->min ) + { + if( warn ) + { + if( changed ) + Com_Printf( " and is" ); + else + Com_Printf( "WARNING: cvar '%s'", var->name ); + + if( Q_isintegral( var->min ) ) + Com_Printf( " out of range (min %d)", (int)var->min ); + else + Com_Printf( " out of range (min %f)", var->min ); + } + + valuef = var->min; + changed = qtrue; + } + else if( valuef > var->max ) + { + if( warn ) + { + if( changed ) + Com_Printf( " and is" ); + else + Com_Printf( "WARNING: cvar '%s'", var->name ); + + if( Q_isintegral( var->max ) ) + Com_Printf( " out of range (max %d)", (int)var->max ); + else + Com_Printf( " out of range (max %f)", var->max ); + } + + valuef = var->max; + changed = qtrue; + } + + if( changed ) + { + if( Q_isintegral( valuef ) ) + { + Com_sprintf( s, sizeof( s ), "%d", (int)valuef ); + + if( warn ) + Com_Printf( ", setting to %d\n", (int)valuef ); + } + else + { + Com_sprintf( s, sizeof( s ), "%f", valuef ); + + if( warn ) + Com_Printf( ", setting to %f\n", valuef ); + } + + return s; + } + else + return value; +} + + +/* +============ +Cvar_Get + +If the variable already exists, the value will not be set unless CVAR_ROM +The flags will be or'ed in if the variable exists. +============ +*/ +cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) { + cvar_t *var; + long hash; + int index; + + if ( !var_name || ! var_value ) { + Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" ); + } + + if ( !Cvar_ValidateString( var_name ) ) { + Com_Printf("invalid cvar name string: %s\n", var_name ); + var_name = "BADNAME"; + } + +#if 0 // FIXME: values with backslash happen + if ( !Cvar_ValidateString( var_value ) ) { + Com_Printf("invalid cvar value string: %s\n", var_value ); + var_value = "BADVALUE"; + } +#endif + + var = Cvar_FindVar (var_name); + + if(var) + { + var_value = Cvar_Validate(var, var_value, qfalse); + + // if the C code is now specifying a variable that the user already + // set a value for, take the new value as the reset value + if(var->flags & CVAR_USER_CREATED) + { + var->flags &= ~CVAR_USER_CREATED; + Z_Free( var->resetString ); + var->resetString = CopyString( var_value ); + + if(flags & CVAR_ROM) + { + // this variable was set by the user, + // so force it to value given by the engine. + + if(var->latchedString) + Z_Free(var->latchedString); + + var->latchedString = CopyString(var_value); + } + } + + // Make sure the game code cannot mark engine-added variables as gamecode vars + if(var->flags & CVAR_VM_CREATED) + { + if(!(flags & CVAR_VM_CREATED)) + var->flags &= ~CVAR_VM_CREATED; + } + else + { + if(flags & CVAR_VM_CREATED) + flags &= ~CVAR_VM_CREATED; + } + + // Make sure servers cannot mark engine-added variables as SERVER_CREATED + if(var->flags & CVAR_SERVER_CREATED) + { + if(!(flags & CVAR_SERVER_CREATED)) + var->flags &= ~CVAR_SERVER_CREATED; + } + else + { + if(flags & CVAR_SERVER_CREATED) + flags &= ~CVAR_SERVER_CREATED; + } + + var->flags |= flags; + + // only allow one non-empty reset string without a warning + if ( !var->resetString[0] ) { + // we don't have a reset string yet + Z_Free( var->resetString ); + var->resetString = CopyString( var_value ); + } else if ( var_value[0] && strcmp( var->resetString, var_value ) ) { + Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n", + var_name, var->resetString, var_value ); + } + // if we have a latched string, take that value now + if ( var->latchedString ) { + char *s; + + s = var->latchedString; + var->latchedString = NULL; // otherwise cvar_set2 would free it + Cvar_Set2( var_name, s, qtrue ); + Z_Free( s ); + } + + // ZOID--needs to be set so that cvars the game sets as + // SERVERINFO get sent to clients + cvar_modifiedFlags |= flags; + + return var; + } + + // + // allocate a new cvar + // + + // find a free cvar + for(index = 0; index < MAX_CVARS; index++) + { + if(!cvar_indexes[index].name) + break; + } + + if(index >= MAX_CVARS) + { + if(!com_errorEntered) + Com_Error(ERR_FATAL, "Error: Too many cvars, cannot create a new one!"); + + return NULL; + } + + var = &cvar_indexes[index]; + + if(index >= cvar_numIndexes) + cvar_numIndexes = index + 1; + + var->name = CopyString (var_name); + var->string = CopyString (var_value); + var->modified = qtrue; + var->modificationCount = 1; + var->value = atof (var->string); + var->integer = atoi(var->string); + var->resetString = CopyString( var_value ); + var->validate = qfalse; + + // link the variable in + var->next = cvar_vars; + if(cvar_vars) + cvar_vars->prev = var; + + var->prev = NULL; + cvar_vars = var; + + var->flags = flags; + // note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo) + cvar_modifiedFlags |= var->flags; + + hash = generateHashValue(var_name); + var->hashIndex = hash; + + var->hashNext = hashTable[hash]; + if(hashTable[hash]) + hashTable[hash]->hashPrev = var; + + var->hashPrev = NULL; + hashTable[hash] = var; + + return var; +} + +/* +============ +Cvar_Print + +Prints the value, default, and latched string of the given variable +============ +*/ +void Cvar_Print( cvar_t *v ) { + Com_Printf ("\"%s\" is:\"%s" S_COLOR_WHITE "\"", + v->name, v->string ); + + if ( !( v->flags & CVAR_ROM ) ) { + if ( !Q_stricmp( v->string, v->resetString ) ) { + Com_Printf (", the default" ); + } else { + Com_Printf (" default:\"%s" S_COLOR_WHITE "\"", + v->resetString ); + } + } + + Com_Printf ("\n"); + + if ( v->latchedString ) { + Com_Printf( "latched: \"%s\"\n", v->latchedString ); + } +} + +/* +============ +Cvar_Set2 +============ +*/ +cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) { + cvar_t *var; + +// Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value ); + + if ( !Cvar_ValidateString( var_name ) ) { + Com_Printf("invalid cvar name string: %s\n", var_name ); + var_name = "BADNAME"; + } + +#if 0 // FIXME + if ( value && !Cvar_ValidateString( value ) ) { + Com_Printf("invalid cvar value string: %s\n", value ); + var_value = "BADVALUE"; + } +#endif + + var = Cvar_FindVar (var_name); + if (!var) { + if ( !value ) { + return NULL; + } + // create it + if ( !force ) { + return Cvar_Get( var_name, value, CVAR_USER_CREATED ); + } else { + return Cvar_Get (var_name, value, 0); + } + } + + if (!value ) { + value = var->resetString; + } + + value = Cvar_Validate(var, value, qtrue); + + if((var->flags & CVAR_LATCH) && var->latchedString) + { + if(!strcmp(value, var->string)) + { + Z_Free(var->latchedString); + var->latchedString = NULL; + return var; + } + + if(!strcmp(value, var->latchedString)) + return var; + } + else if(!strcmp(value, var->string)) + return var; + + // note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo) + cvar_modifiedFlags |= var->flags; + + if (!force) + { + if (var->flags & CVAR_ROM) + { + Com_Printf ("%s is read only.\n", var_name); + return var; + } + + if (var->flags & CVAR_INIT) + { + Com_Printf ("%s is write protected.\n", var_name); + return var; + } + + if (var->flags & CVAR_LATCH) + { + if (var->latchedString) + { + if (strcmp(value, var->latchedString) == 0) + return var; + Z_Free (var->latchedString); + } + else + { + if (strcmp(value, var->string) == 0) + return var; + } + + Com_Printf ("%s will be changed upon restarting.\n", var_name); + var->latchedString = CopyString(value); + var->modified = qtrue; + var->modificationCount++; + return var; + } + + if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer ) + { + Com_Printf ("%s is cheat protected.\n", var_name); + return var; + } + + } + else + { + if (var->latchedString) + { + Z_Free (var->latchedString); + var->latchedString = NULL; + } + } + + if (!strcmp(value, var->string)) + return var; // not changed + + var->modified = qtrue; + var->modificationCount++; + + Z_Free (var->string); // free the old value string + + var->string = CopyString(value); + var->value = atof (var->string); + var->integer = atoi (var->string); + + return var; +} + +/* +============ +Cvar_Set +============ +*/ +void Cvar_Set( const char *var_name, const char *value) { + Cvar_Set2 (var_name, value, qtrue); +} + +/* +============ +Cvar_SetSafe +============ +*/ +void Cvar_SetSafe( const char *var_name, const char *value ) +{ + int flags = Cvar_Flags( var_name ); + + if( flags != CVAR_NONEXISTENT && flags & CVAR_PROTECTED ) + { + if( value ) + Com_Error( ERR_DROP, "Restricted source tried to set " + "\"%s\" to \"%s\"\n", var_name, value ); + else + Com_Error( ERR_DROP, "Restricted source tried to " + "modify \"%s\"\n", var_name ); + return; + } + Cvar_Set( var_name, value ); +} + +/* +============ +Cvar_SetLatched +============ +*/ +void Cvar_SetLatched( const char *var_name, const char *value) { + Cvar_Set2 (var_name, value, qfalse); +} + +/* +============ +Cvar_SetValue +============ +*/ +void Cvar_SetValue( const char *var_name, float value) { + char val[32]; + + if ( value == (int)value ) { + Com_sprintf (val, sizeof(val), "%i",(int)value); + } else { + Com_sprintf (val, sizeof(val), "%f",value); + } + Cvar_Set (var_name, val); +} + +/* +============ +Cvar_SetValueSafe +============ +*/ +void Cvar_SetValueSafe( const char *var_name, float value ) +{ + char val[32]; + + if( Q_isintegral( value ) ) + Com_sprintf( val, sizeof(val), "%i", (int)value ); + else + Com_sprintf( val, sizeof(val), "%f", value ); + Cvar_SetSafe( var_name, val ); +} + +/* +============ +Cvar_Reset +============ +*/ +void Cvar_Reset( const char *var_name ) { + Cvar_Set2( var_name, NULL, qfalse ); +} + +/* +============ +Cvar_ForceReset +============ +*/ +void Cvar_ForceReset(const char *var_name) +{ + Cvar_Set2(var_name, NULL, qtrue); +} + +/* +============ +Cvar_SetCheatState + +Any testing variables will be reset to the safe values +============ +*/ +void Cvar_SetCheatState(void) +{ + cvar_t *var; + + // set all default vars to the safe value + for(var = cvar_vars; var ; var = var->next) + { + if(var->flags & CVAR_CHEAT) + { + // the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here + // because of a different var->latchedString + if (var->latchedString) + { + Z_Free(var->latchedString); + var->latchedString = NULL; + } + if (strcmp(var->resetString,var->string)) + Cvar_Set(var->name, var->resetString); + } + } +} + +/* +============ +Cvar_Command + +Handles variable inspection and changing from the console +============ +*/ +qboolean Cvar_Command( void ) { + cvar_t *v; + + // check variables + v = Cvar_FindVar (Cmd_Argv(0)); + if (!v) { + return qfalse; + } + + // perform a variable print or set + if ( Cmd_Argc() == 1 ) { + Cvar_Print( v ); + return qtrue; + } + + // set the value if forcing isn't required + Cvar_Set2 (v->name, Cmd_Args(), qfalse); + return qtrue; +} + + +/* +============ +Cvar_Print_f + +Prints the contents of a cvar +(preferred over Cvar_Command where cvar names and commands conflict) +============ +*/ +void Cvar_Print_f(void) +{ + char *name; + cvar_t *cv; + + if(Cmd_Argc() != 2) + { + Com_Printf ("usage: print <variable>\n"); + return; + } + + name = Cmd_Argv(1); + + cv = Cvar_FindVar(name); + + if(cv) + Cvar_Print(cv); + else + Com_Printf ("Cvar %s does not exist.\n", name); +} + +/* +============ +Cvar_Toggle_f + +Toggles a cvar for easy single key binding, optionally through a list of +given values +============ +*/ +void Cvar_Toggle_f( void ) { + int i, c = Cmd_Argc(); + char *curval; + + if(c < 2) { + Com_Printf("usage: toggle <variable> [value1, value2, ...]\n"); + return; + } + + if(c == 2) { + Cvar_Set2(Cmd_Argv(1), va("%d", + !Cvar_VariableValue(Cmd_Argv(1))), + qfalse); + return; + } + + if(c == 3) { + Com_Printf("toggle: nothing to toggle to\n"); + return; + } + + curval = Cvar_VariableString(Cmd_Argv(1)); + + // don't bother checking the last arg for a match since the desired + // behaviour is the same as no match (set to the first argument) + for(i = 2; i + 1 < c; i++) { + if(strcmp(curval, Cmd_Argv(i)) == 0) { + Cvar_Set2(Cmd_Argv(1), Cmd_Argv(i + 1), qfalse); + return; + } + } + + // fallback + Cvar_Set2(Cmd_Argv(1), Cmd_Argv(2), qfalse); +} + +/* +============ +Cvar_Set_f + +Allows setting and defining of arbitrary cvars from console, even if they +weren't declared in C code. +============ +*/ +void Cvar_Set_f( void ) { + int c; + char *cmd; + cvar_t *v; + + c = Cmd_Argc(); + cmd = Cmd_Argv(0); + + if ( c < 2 ) { + Com_Printf ("usage: %s <variable> <value>\n", cmd); + return; + } + if ( c == 2 ) { + Cvar_Print_f(); + return; + } + + v = Cvar_Set2 (Cmd_Argv(1), Cmd_ArgsFrom(2), qfalse); + if( !v ) { + return; + } + switch( cmd[3] ) { + case 'a': + if( !( v->flags & CVAR_ARCHIVE ) ) { + v->flags |= CVAR_ARCHIVE; + cvar_modifiedFlags |= CVAR_ARCHIVE; + } + break; + case 'u': + if( !( v->flags & CVAR_USERINFO ) ) { + v->flags |= CVAR_USERINFO; + cvar_modifiedFlags |= CVAR_USERINFO; + } + break; + case 's': + if( !( v->flags & CVAR_SERVERINFO ) ) { + v->flags |= CVAR_SERVERINFO; + cvar_modifiedFlags |= CVAR_SERVERINFO; + } + break; + } +} + +/* +============ +Cvar_Reset_f +============ +*/ +void Cvar_Reset_f( void ) { + if ( Cmd_Argc() != 2 ) { + Com_Printf ("usage: reset <variable>\n"); + return; + } + Cvar_Reset( Cmd_Argv( 1 ) ); +} + +/* +============ +Cvar_WriteVariables + +Appends lines containing "set variable value" for all variables +with the archive flag set to qtrue. +============ +*/ +void Cvar_WriteVariables(fileHandle_t f) +{ + cvar_t *var; + char buffer[1024]; + + for (var = cvar_vars; var; var = var->next) + { + if(!var->name) + continue; + + if( var->flags & CVAR_ARCHIVE ) { + // write the latched value, even if it hasn't taken effect yet + if ( var->latchedString ) { + if( strlen( var->name ) + strlen( var->latchedString ) + 10 > sizeof( buffer ) ) { + Com_Printf( S_COLOR_YELLOW "WARNING: value of variable " + "\"%s\" too long to write to file\n", var->name ); + continue; + } + Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->latchedString); + } else { + if( strlen( var->name ) + strlen( var->string ) + 10 > sizeof( buffer ) ) { + Com_Printf( S_COLOR_YELLOW "WARNING: value of variable " + "\"%s\" too long to write to file\n", var->name ); + continue; + } + Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->string); + } + FS_Write( buffer, strlen( buffer ), f ); + } + } +} + +/* +============ +Cvar_List_f +============ +*/ +void Cvar_List_f( void ) { + cvar_t *var; + int i; + char *match; + + if ( Cmd_Argc() > 1 ) { + match = Cmd_Argv( 1 ); + } else { + match = NULL; + } + + i = 0; + for (var = cvar_vars ; var ; var = var->next, i++) + { + if(!var->name || (match && !Com_Filter(match, var->name, qfalse))) + continue; + + if (var->flags & CVAR_SERVERINFO) { + Com_Printf("S"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_SYSTEMINFO) { + Com_Printf("s"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_USERINFO) { + Com_Printf("U"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_ROM) { + Com_Printf("R"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_INIT) { + Com_Printf("I"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_ARCHIVE) { + Com_Printf("A"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_LATCH) { + Com_Printf("L"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_CHEAT) { + Com_Printf("C"); + } else { + Com_Printf(" "); + } + if (var->flags & CVAR_USER_CREATED) { + Com_Printf("?"); + } else { + Com_Printf(" "); + } + + Com_Printf (" %s \"%s\"\n", var->name, var->string); + } + + Com_Printf ("\n%i total cvars\n", i); + Com_Printf ("%i cvar indexes\n", cvar_numIndexes); +} + +/* +============ +Cvar_Unset + +Unsets a cvar +============ +*/ + +cvar_t *Cvar_Unset(cvar_t *cv) +{ + cvar_t *next = cv->next; + + if(cv->name) + Z_Free(cv->name); + if(cv->string) + Z_Free(cv->string); + if(cv->latchedString) + Z_Free(cv->latchedString); + if(cv->resetString) + Z_Free(cv->resetString); + + if(cv->prev) + cv->prev->next = cv->next; + else + cvar_vars = cv->next; + if(cv->next) + cv->next->prev = cv->prev; + + if(cv->hashPrev) + cv->hashPrev->hashNext = cv->hashNext; + else + hashTable[cv->hashIndex] = cv->hashNext; + if(cv->hashNext) + cv->hashNext->hashPrev = cv->hashPrev; + + Com_Memset(cv, '\0', sizeof(*cv)); + + return next; +} + +/* +============ +Cvar_Unset_f + +Unsets a userdefined cvar +============ +*/ + +void Cvar_Unset_f(void) +{ + cvar_t *cv; + + if(Cmd_Argc() != 2) + { + Com_Printf("Usage: %s <varname>\n", Cmd_Argv(0)); + return; + } + + cv = Cvar_FindVar(Cmd_Argv(1)); + + if(!cv) + return; + + if(cv->flags & CVAR_USER_CREATED) + Cvar_Unset(cv); + else + Com_Printf("Error: %s: Variable %s is not user created.\n", Cmd_Argv(0), cv->name); +} + + + +/* +============ +Cvar_Restart + +Resets all cvars to their hardcoded values and removes userdefined variables +and variables added via the VMs if requested. +============ +*/ + +void Cvar_Restart(qboolean unsetVM) +{ + cvar_t *curvar; + + curvar = cvar_vars; + + while(curvar) + { + if((curvar->flags & CVAR_USER_CREATED) || + (unsetVM && (curvar->flags & CVAR_VM_CREATED))) + { + // throw out any variables the user/vm created + curvar = Cvar_Unset(curvar); + continue; + } + + if(!(curvar->flags & (CVAR_ROM | CVAR_INIT | CVAR_NORESTART))) + { + // Just reset the rest to their default values. + Cvar_Set2(curvar->name, curvar->resetString, qfalse); + } + + curvar = curvar->next; + } +} + + +/* +============ +Cvar_Restart_f + +Resets all cvars to their hardcoded values +============ +*/ +void Cvar_Restart_f(void) +{ + Cvar_Restart(qfalse); +} + +/* +===================== +Cvar_InfoString +===================== +*/ +char *Cvar_InfoString(int bit) +{ + static char info[MAX_INFO_STRING]; + cvar_t *var; + + info[0] = 0; + + for(var = cvar_vars; var; var = var->next) + { + if(var->name && (var->flags & bit)) + Info_SetValueForKey (info, var->name, var->string); + } + + return info; +} + +/* +===================== +Cvar_InfoString_Big + + handles large info strings ( CS_SYSTEMINFO ) +===================== +*/ +char *Cvar_InfoString_Big(int bit) +{ + static char info[BIG_INFO_STRING]; + cvar_t *var; + + info[0] = 0; + + for (var = cvar_vars; var; var = var->next) + { + if(var->name && (var->flags & bit)) + Info_SetValueForKey_Big (info, var->name, var->string); + } + return info; +} + + + +/* +===================== +Cvar_InfoStringBuffer +===================== +*/ +void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize ) { + Q_strncpyz(buff,Cvar_InfoString(bit),buffsize); +} + +/* +===================== +Cvar_CheckRange +===================== +*/ +void Cvar_CheckRange( cvar_t *var, float min, float max, qboolean integral ) +{ + var->validate = qtrue; + var->min = min; + var->max = max; + var->integral = integral; + + // Force an initial range check + Cvar_Set( var->name, var->string ); +} + +/* +===================== +Cvar_Register + +basically a slightly modified Cvar_Get for the interpreted modules +===================== +*/ +void Cvar_Register(vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags) +{ + cvar_t *cv; + + // There is code in Cvar_Get to prevent CVAR_ROM cvars being changed by the + // user. In other words CVAR_ARCHIVE and CVAR_ROM are mutually exclusive + // flags. Unfortunately some historical game code (including single player + // baseq3) sets both flags. We unset CVAR_ROM for such cvars. + if ((flags & (CVAR_ARCHIVE | CVAR_ROM)) == (CVAR_ARCHIVE | CVAR_ROM)) { + Com_DPrintf( S_COLOR_YELLOW "WARNING: Unsetting CVAR_ROM cvar '%s', " + "since it is also CVAR_ARCHIVE\n", varName ); + flags &= ~CVAR_ROM; + } + + cv = Cvar_Get(varName, defaultValue, flags | CVAR_VM_CREATED); + + if (!vmCvar) + return; + + vmCvar->handle = cv - cvar_indexes; + vmCvar->modificationCount = -1; + Cvar_Update( vmCvar ); +} + + +/* +===================== +Cvar_Update + +updates an interpreted modules' version of a cvar +===================== +*/ +void Cvar_Update( vmCvar_t *vmCvar ) { + cvar_t *cv = NULL; + assert(vmCvar); + + if ( (unsigned)vmCvar->handle >= cvar_numIndexes ) { + Com_Error( ERR_DROP, "Cvar_Update: handle out of range" ); + } + + cv = cvar_indexes + vmCvar->handle; + + if ( cv->modificationCount == vmCvar->modificationCount ) { + return; + } + if ( !cv->string ) { + return; // variable might have been cleared by a cvar_restart + } + vmCvar->modificationCount = cv->modificationCount; + if ( strlen(cv->string)+1 > MAX_CVAR_VALUE_STRING ) + Com_Error( ERR_DROP, "Cvar_Update: src %s length %u exceeds MAX_CVAR_VALUE_STRING", + cv->string, + (unsigned int) strlen(cv->string)); + Q_strncpyz( vmCvar->string, cv->string, MAX_CVAR_VALUE_STRING ); + + vmCvar->value = cv->value; + vmCvar->integer = cv->integer; +} + +/* +================== +Cvar_CompleteCvarName +================== +*/ +void Cvar_CompleteCvarName( char *args, int argNum ) +{ + if( argNum == 2 ) + { + // Skip "<cmd> " + char *p = Com_SkipTokens( args, 1, " " ); + + if( p > args ) + Field_CompleteCommand( p, qfalse, qtrue ); + } +} + +/* +============ +Cvar_Init + +Reads in all archived cvars +============ +*/ +void Cvar_Init (void) +{ + Com_Memset(cvar_indexes, '\0', sizeof(cvar_indexes)); + Com_Memset(hashTable, '\0', sizeof(hashTable)); + + cvar_cheats = Cvar_Get("sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO ); + + Cmd_AddCommand ("print", Cvar_Print_f); + Cmd_AddCommand ("toggle", Cvar_Toggle_f); + Cmd_SetCommandCompletionFunc( "toggle", Cvar_CompleteCvarName ); + Cmd_AddCommand ("set", Cvar_Set_f); + Cmd_SetCommandCompletionFunc( "set", Cvar_CompleteCvarName ); + Cmd_AddCommand ("sets", Cvar_Set_f); + Cmd_SetCommandCompletionFunc( "sets", Cvar_CompleteCvarName ); + Cmd_AddCommand ("setu", Cvar_Set_f); + Cmd_SetCommandCompletionFunc( "setu", Cvar_CompleteCvarName ); + Cmd_AddCommand ("seta", Cvar_Set_f); + Cmd_SetCommandCompletionFunc( "seta", Cvar_CompleteCvarName ); + Cmd_AddCommand ("reset", Cvar_Reset_f); + Cmd_SetCommandCompletionFunc( "reset", Cvar_CompleteCvarName ); + Cmd_AddCommand ("unset", Cvar_Unset_f); + Cmd_SetCommandCompletionFunc("unset", Cvar_CompleteCvarName); + + Cmd_AddCommand ("cvarlist", Cvar_List_f); + Cmd_AddCommand ("cvar_restart", Cvar_Restart_f); +} |