diff options
Diffstat (limited to 'src/qcommon')
| -rw-r--r-- | src/qcommon/q_shared.h | 10 | ||||
| -rw-r--r-- | src/qcommon/qcommon.h | 2 | 
2 files changed, 4 insertions, 8 deletions
diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index a93b630..1b5fea7 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -1132,10 +1132,6 @@ typedef struct playerState_s {  	int			torsoTimer;		// don't change low priority animations until this runs out  	int			torsoAnim;		// mask off ANIM_TOGGLEBIT -	int			tauntTimer;		// don't allow another taunt until this runs out - -	int			weaponAnim;		// mask off ANIM_TOGGLEBIT -  	int			movementDir;	// a number 0 to 7 that represents the reletive angle  								// of movement to the view angle (axial and diagonals)  								// when at rest, the value will remain unchanged @@ -1169,8 +1165,9 @@ typedef struct playerState_s {  	int			stats[MAX_STATS];  	int			persistant[MAX_PERSISTANT];	// stats that aren't cleared on death  	int			misc[MAX_MISC];	// misc data -	int			ammo;			// ammo held -	int			clips;			// clips held +	int			ammo; +	int			clips; +	int			stuff[MAX_WEAPONS - 2];  	int			generic1;  	int			loopSound; @@ -1289,7 +1286,6 @@ typedef struct entityState_s {  	int		weapon;			// determines weapon and flash model, etc  	int		legsAnim;		// mask off ANIM_TOGGLEBIT  	int		torsoAnim;		// mask off ANIM_TOGGLEBIT -	int		weaponAnim;		// mask off ANIM_TOGGLEBIT  	int		generic1;  } entityState_t; diff --git a/src/qcommon/qcommon.h b/src/qcommon/qcommon.h index db5812f..e24ecaf 100644 --- a/src/qcommon/qcommon.h +++ b/src/qcommon/qcommon.h @@ -240,7 +240,7 @@ PROTOCOL  ==============================================================  */ -#define	PROTOCOL_VERSION	70 +#define	PROTOCOL_VERSION	69  // maintain a list of compatible protocols for demo playing  // NOTE: that stuff only works with two digits protocols  | 
