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-rw-r--r--src/ui/ui_public.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/ui/ui_public.h b/src/ui/ui_public.h
index f6db76d..a70746b 100644
--- a/src/ui/ui_public.h
+++ b/src/ui/ui_public.h
@@ -171,12 +171,6 @@ typedef enum
UI_MOUSE_EVENT,
// void UI_MouseEvent( int dx, int dy );
- UI_MOUSE_POSITION,
- // int UI_MousePosition( void );
-
- UI_SET_MOUSE_POSITION,
- // void UI_SetMousePosition( int x, int y );
-
UI_REFRESH,
// void UI_Refresh( int time );
@@ -189,12 +183,18 @@ typedef enum
UI_CONSOLE_COMMAND,
// qboolean UI_ConsoleCommand( int realTime );
- UI_DRAW_CONNECT_SCREEN
+ UI_DRAW_CONNECT_SCREEN,
// void UI_DrawConnectScreen( qboolean overlay );
// if !overlay, the background will be drawn, otherwise it will be
// overlayed over whatever the cgame has drawn.
// a GetClientState syscall will be made to get the current strings
+
+ UI_MOUSE_POSITION,
+ // int UI_MousePosition( void );
+
+ UI_SET_MOUSE_POSITION
+ // void UI_SetMousePosition( int x, int y );
}
uiExport_t;