diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/cgame/cg_draw.c | 2 | ||||
-rw-r--r-- | src/game/bg_misc.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 2c6645f..fafddb6 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -3165,7 +3165,7 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x, CG_DrawPlayerBoosterBolt( &rect, backColor, foreColor, shader ); break; case CG_PLAYER_FBREATH: - CG_DrawPlayerFbreath( &rect, foreColor, shader ); + // CG_DrawPlayerFbreath( &rect, foreColor, shader ); break; case CG_PLAYER_PRICKLES: CG_DrawPlayerPrickles( &rect, foreColor, shader ); diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 137d9ea..09da2b8 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -2525,7 +2525,7 @@ static const classAttributes_t bg_classList[ ] = { PCL_ALIEN_LEVEL4, //int classnum; "level4", //char *classname; - "A large alien with a strong melee attack and a weak flame blast. " + "A large alien with a strong melee attack. " "This class can also charge at enemy players and structures, " "inflicting great damage. Any humans caught under a falling " "Tyrant will be crushed by its weight.", @@ -3329,7 +3329,7 @@ static const weaponAttributes_t bg_weapons[ ] = 0, //int reloadTime; LEVEL4_CLAW_K_SCALE, //float knockbackScale; qfalse, //qboolean hasAltMode; - qtrue, //qboolean hasThirdMode; + qfalse, //qboolean hasThirdMode; qfalse, //qboolean canZoom; 90.0f, //float zoomFov; qfalse, //qboolean purchasable; |