Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-07 | Remove all assets present in vanilla Tremulous. | Paweł Redman | |
2015-04-07 | Rename damage blobs to damage indicators. | Paweł Redman | |
2015-04-04 | Fix a bug in G_SendPublicServerCommand. | Paweł Redman | |
2015-04-04 | Fix poison spawning damage blobs at (0,0,0). | Paweł Redman | |
2015-04-04 | Merge branch 'damage-feedback' | Paweł Redman | |
2015-04-04 | Initial implementation of hit sounds. | Paweł Redman | |
2015-04-04 | Merge branch 'damage-feedback' | Paweł Redman | |
2015-04-04 | Let spectators see damage blobs of the spectated player. | Paweł Redman | |
2015-04-04 | Merge branch 'damage-feedback' | Paweł Redman | |
2015-04-04 | Fix blob origin not being set for hitscan weapons. | Paweł Redman | |
2015-04-04 | Improve numbers_alt, make health bars' colors change depending on the ↵ | Paweł Redman | |
health, make health bars not appear on entities with 100% health. | |||
2015-04-04 | Fix the vote start sound being played every frame for a second. | Paweł Redman | |
2015-04-03 | Fix radius damage missing targets randomly. | Paweł Redman | |
2015-04-03 | Fix a bug in G_Damage. | Paweł Redman | |
2015-04-03 | Removed 3rd fire from rant and removed the drawing of rant flamer ammo. | Mikko Tiusanen | |
2015-04-03 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2015-04-03 | Merge pull request #24 from mtiusane/damage-feedback | mtiusane | |
Damage feedback | |||
2015-04-03 | Do not display health bars on cloaked players. | Paweł Redman | |
2015-04-03 | Reduced hp of all stumps, covers, pods and shields. | Mikko Tiusanen | |
2015-04-03 | Removed rant flame and changed mines to sticky bombs. | Mikko Tiusanen | |
2015-04-03 | Make health bars invisible if build stats are visible. | Paweł Redman | |
2015-04-03 | Make health bars customizable with cvars. | Paweł Redman | |
2015-04-03 | Initial implementation of health bars. | Paweł Redman | |
2015-04-03 | Make damage blobs show the actual damage dealt. | Paweł Redman | |
2015-04-03 | Make damage blobs easier to read for Aliens. Fix a bug in zapping code. | Paweł Redman | |
2015-04-03 | Fix damage blobs appearing in wrong places or not appearing at all. | Paweł Redman | |
2015-04-03 | Implement damage blobs. | Paweł Redman | |
2015-03-24 | Fixed issues with credit gain scaling and changed the scaling to be non linear. | Mikko Tiusanen | |
2015-03-16 | Minor balance adjustments. | Mikko Tiusanen | |
Chaingun spreadn spread to mid point of two previous values. Lightning gun damage/second increased to mid point of two previous values. Slimes have less hp but are faster to build and regenerate a bit faster. | |||
2015-03-14 | Fix a bug in Hummel's firing code. | Paweł Redman | |
2015-03-14 | Merge pull request #23 from ppetr/fix-abscess | mtiusane | |
Fix abscess | |||
2015-03-14 | Fix spiteful abcess death that kills all H structures around | Petr Pudlak | |
The important part is fixing the 'think' function. The rest is just correcting style and spacing. | |||
2015-03-14 | Remove auto-generated file accidentally added in [981c3c348] | Petr Pudlak | |
2015-03-14 | Merge pull request #21 from ppetr/rets-vs-acids | mtiusane | |
Let acid tubes attack all visible targets at once | |||
2015-03-13 | Fix ordering of cmds in g_cmds.c. | Paweł Redman | |
2015-03-13 | Merge branch 'master' of http://github.com/mtiusane/new-edge | Paweł Redman | |
2015-03-13 | Fix the ordering of g_admin_cmds. | Paweł Redman | |
2015-03-08 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2015-03-08 | Fix attempt for /ignore. | Mikko Tiusanen | |
2015-03-08 | Merge pull request #22 from mtiusane/permamute | Paweł Redman | |
Permamute | |||
2015-02-23 | Let acid tubes attack all visible targets at once | Petr Pudlak | |
2015-02-21 | Enable credit/evo gain from killing buildables. | Mikko Tiusanen | |
Allow building within own om/rc radius even if enemy creeps/refineries nearby. Renamed the mod files from edge to new edge. | |||
2015-02-21 | Merge pull request #20 from ppetr/rets-vs-acids | mtiusane | |
Rets vs acids | |||
2015-02-20 | Let acid tubes damage human structures | Petr Pudlak | |
This also includes extending G_SelectiveRadiusDamage to include any enemy buildings. | |||
2015-02-20 | Let turrets also target any alien buildings | Petr Pudlak | |
2015-02-15 | Added support for score based credit gain scaling. | Mikko Tiusanen | |
Removed support for kill based credit gain scaling. | |||
2015-02-14 | Fix console being unable to send PMs. Remove logging of successful admin ↵ | Paweł Redman | |
commands. | |||
2015-02-14 | Move all chat-related commands to the admin system. | Paweł Redman | |
2015-02-14 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2015-02-14 | Various gameplay balance changes and minor bug fixes, code organization. | Mikko Tiusanen | |
Increased goon pounce delay a little bit. Incognito players as players of level matching their score. Adjusted the hp, build time and bp of various buildings. Alien hives now track movement a bit faster. Added cvars to limit colony and refinery bp max effects. Colonies and refineries can now prevent enemy building within their radius. Reduced flamer and lightning gun damage and slowed down rockets. Increased Adv. mara zap rate and adv. goon barb regen. Increased hummel barbs damage and reduced their repeat rate a little bit. |