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path: root/src/cgame/cg_event.c
AgeCommit message (Collapse)Author
2015-06-25Bring back some Basilisk code as a base for Wraith.Paweł Redman
2015-06-22Remove Basilisk and Advanced Basilisk.Paweł Redman
2015-06-22Remove Advanced Dretch.Paweł Redman
2015-04-12Add a delay to Rocket Launcher shots.Paweł Redman
2015-01-25Fixed compiler warnings in all game, cgame sources.Mikko Tiusanen
2014-12-21Add a missing MOD_LEVEL4_FLAMES death message.enneract
2014-12-21Use MODs instead of CSWs in logs.enneract
2014-12-19Implement combat statistics.enneract
2014-12-14Add view quake to more events.enneract
2014-12-13Lightning Gun assets.enneract
2014-11-23Remove Smoke Grenade.enneract
2014-11-19Implement the Rocket Launcher.enneract
2014-11-19Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.enneract
2014-08-19The head-shot mod: headshots on humans splash blood aroundPetr Pudlak
.. using the particle system. Blood drops splat on impact.
2014-08-16Add the ability for humans to heal their team membersPetr Pudlak
The medkit handling is moved to a new function G_UseMedkit. If there is a human within a given range that is either more wounded than the player, or poisoned, the medkit is applied to him (see G_NeedsMedkit). The range and the breadth of the action is configurable by cvars. The original patch was used on a server, but this port wasn't tested (only that it compiles).
2014-05-19Re-worked hummel to a playable class with low hp and relatively high damage.Mikko Tiusanen
2014-05-04Initial import.Mikko Tiusanen