Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-19 | Implement combat statistics. | enneract | |
2014-12-16 | Make Lightning Gun's damage depend on precision. | enneract | |
Lightning Gun's damage now depends on where a target was hit. Firing directly at a target's center will yield the full damage output, while firing at a point far from the center will cause a lot less damage. Both players and buildings are affected. | |||
2014-12-14 | Merge branch 'newguns' | enneract | |
Conflicts: src/cgame/cg_local.h src/cgame/cg_main.c | |||
2014-12-13 | Lightning Gun assets. | enneract | |
2014-12-12 | Flash BP display when MOD_NOBP kills a building. | enneract | |
2014-12-07 | Further improve on-HUD BP display. | enneract | |
2014-12-06 | Merge branch 'master' of https://github.com/mtiusane/new-edge into bp-on-hud | enneract | |
2014-12-06 | Add total BP counters to HUD. | enneract | |
2014-12-02 | Added support for configuring refinery/colony effects on own and enemy ↵ | Mikko Tiusanen | |
team's bp pool. | |||
2014-12-02 | Slightly improved damage of defensive structures on both sides. | Mikko Tiusanen | |
Some containers are now faster to build for both sides. Increased the speed of prifle 2ndary fire projectile. | |||
2014-12-01 | Disabled prifle 2ndary fire lock in place for small aliens. | Mikko Tiusanen | |
2014-12-01 | Auto balance mode 2 no longer prevents people from spawning when there's no ↵ | Mikko Tiusanen | |
spawns left in the enemy team. | |||
2014-12-01 | Added the missing (generated) version header. | Mikko Tiusanen | |
2014-11-30 | The myscore command now displays the level based on score only even for admins. | Mikko Tiusanen | |
2014-11-24 | Implement the Lightning Gun. | enneract | |
2014-11-23 | Remove Smoke Grenade. | enneract | |
2014-11-23 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2014-11-23 | Make reflectors reflect rockets. | enneract | |
2014-11-23 | Added check around the EDGE_VERSION define in main for easy override from build. | Mikko Tiusanen | |
2014-11-22 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2014-11-22 | Keep modNames and meansOfDeath_t enum synced. | enneract | |
2014-11-22 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2014-11-22 | Sync modNames with meansOfDeath_t enum. | enneract | |
2014-11-22 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2014-11-22 | Tweak Rocket Launcher's settings again. | enneract | |
2014-11-22 | Merge branch 'master' of github.com:mtiusane/new-edge | Mikko Tiusanen | |
2014-11-22 | Tweak Rocket Launcher's settings. | enneract | |
2014-11-20 | Removed the extra '\' at end of automatic level gain message. | Mikko Tiusanen | |
2014-11-19 | Implement the Rocket Launcher. | enneract | |
2014-11-19 | Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot. | enneract | |
2014-11-02 | Fixed the means of death for hot dog non defensive buildings and armageddon. | Mikko Tiusanen | |
2014-10-21 | Updated hummel movement to use vector arithmetic functions. | mtiusanen | |
Increased chaingun spread and reduced the damage of it's 2ndary fire. Mines explode on all aliens again. | |||
2014-10-19 | Merge pull request #13 from ppetr/wsd | mtiusane | |
Fix the message about upcoming Weak Sudden Death | |||
2014-10-19 | Dretches can damage turrets and buildings. Amount of damage compared to base ↵ | Mikko Tiusanen | |
damage is controlled by cvars. | |||
2014-10-18 | Fix the message about upcoming Weak Sudden Death | Petr Pudlak | |
The number of seconds was calculated wrongly. | |||
2014-10-18 | Add a command for starting Weak Sudden Death | Petr Pudlak | |
2014-10-18 | Add support for Weak Sudden Death | Petr Pudlak | |
After it strikes, it's not possible to build near the Reactor/Overmind and it's not possible to build refineries/creep colonies. This still allows teams to build forward within the BP limit, but not strengthen their main bases any more. | |||
2014-10-18 | The old team is no longer stored as part of persistent data when leaving team. | Mikko Tiusanen | |
2014-10-16 | Fixed the cvar set issue after client disconnect. | Mikko Tiusanen | |
Added support for setting player score through score_info. | |||
2014-10-16 | Changed score_info to use namelog, new option for score penalty on early quit. | Mikko Tiusanen | |
2014-10-16 | Revert "Disabled snapvector functionality." | Mikko Tiusanen | |
This reverts commit 6a9a24a39acdef6f2af7ef5b5d9f373338550d8b. | |||
2014-10-15 | Added automatic levels functionality based on total score earned of each player. | Mikko Tiusanen | |
2014-10-09 | Added spawn [buildingname] admin command. | Mikko Tiusanen | |
2014-09-24 | Added support for forcing random teams when joining the game. | Mikko Tiusanen | |
2014-09-20 | Account for build points in the queues | Petr Pudlak | |
So that buildings don't die when there is enough BPs, but still stuck in the queue. | |||
2014-09-20 | Scan if a team has a negative number of build points | Petr Pudlak | |
The scan occurs periodically in the main loop. There is a given probability that a building dies within 1 minute if BP < 0. | |||
2014-09-20 | Add a separate mode of death for no-BP building suicides | Petr Pudlak | |
2014-09-20 | Show negative build points even after sudden death | Petr Pudlak | |
While it's not possible to build after SD, it's possible that buildings die due to too little BPs. | |||
2014-09-20 | Add a helper function for suiciding buildables | Petr Pudlak | |
Removes duplicate code when suiciding alien and human structures. | |||
2014-09-10 | Added newline at end of inactivity log message. | Mikko Tiusanen | |