index
:
new-edge
broken-shit
master
New EDGE Tremulous Modification
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2014-08-16
Merge pull request #6 from Mors-Quaedam/patch-2
mtiusane
2014-08-02
Fixed the drawing order of alien, human stages in spectator view.
Mikko Tiusanen
2014-08-01
Added support for 5 stages instead of the traditional 3.
Mikko Tiusanen
2014-07-29
Automatic level change at half-way to sd no longer kicks in when sd is disabled.
Mikko Tiusanen
2014-07-26
Kill rewards towards stages are now scaled by the correct multiplier.
Mikko Tiusanen
2014-07-25
Added lasgun portable shield secondary fire functionality.
Mikko Tiusanen
2014-07-22
Added basic portable force field implementation as lasgun secondary fire.
Mikko Tiusanen
2014-07-20
Instant reward credits now count towards stage advance.
Mikko Tiusanen
2014-07-19
Force field no longer activates on humans.
Mikko Tiusanen
2014-07-19
Removed fall damage from grangers.
Mikko Tiusanen
2014-07-19
Updated the descriptions of several alien classes.
Mikko Tiusanen
2014-07-19
The credit gain/loss at armageddon can now be customized through cvar.
Mikko Tiusanen
2014-07-19
Fixed swimming up/down for aliens.
Mikko Tiusanen
2014-07-19
Activated force fields now also push back humans inside their radius.
Mikko Tiusanen
2014-07-06
Fix more colour issues
Mors-Quaedam
2014-07-06
Added basic server side timer functionality.
Mikko Tiusanen
2014-07-06
Fixed the player count checking for allowing spawn with g_teamForceBalance = 2.
Mikko Tiusanen
2014-07-06
Fixed auto g_teamForceBalance = 2 handling.
Mikko Tiusanen
2014-07-06
Merge branch 'master' of https://github.com/mtiusane/new-edge
Mikko Tiusanen
2014-07-06
Chat prints again
Mors-Quaedam
2014-07-06
Merge branch 'master' of https://github.com/mtiusane/new-edge
Mikko Tiusanen
2014-07-06
Standardise chat prints
Mors-Quaedam
2014-07-06
Extra players now kept in spawn queue instead of auto-balance if g_teamForceB...
Mikko Tiusanen
2014-07-06
Updated the descriptions of some alien classes.
Mikko Tiusanen
2014-07-06
Medipad now deals out medikit even when there's no need to activate for healing.
Mikko Tiusanen
2014-07-04
Smoke grenade is now disabled.
Mikko Tiusanen
2014-07-04
Adv. marauder zap now explodes mines and chains through other adv. marauders.
Mikko Tiusanen
2014-07-03
Incognito admins are now listed as having player level 2.
Mikko Tiusanen
2014-06-12
No more automatic team balance when humans don't have powered armouries left.
Mikko Tiusanen
2014-06-12
Force fields are now cheaper and faster to build but less efficient vs rants.
Mikko Tiusanen
2014-06-08
Automatic map switch now based on number of human/alien players only.
Mikko Tiusanen
2014-06-08
Empty server now switches level half way to sd.
Mikko Tiusanen
2014-06-08
Automatically switch level at start of sd when no clients connected.
Mikko Tiusanen
2014-06-03
Cleaned up some of the code related to previous changes.
Mikko Tiusanen
2014-06-02
Tyrant flame splash no longer poisons targets.
Mikko Tiusanen
2014-06-02
Disabled adv mara wallwalk and barbs.
Mikko Tiusanen
2014-06-02
Added credit gain scaling based on player and team kill count differences.
Mikko Tiusanen
2014-05-26
Modified hummel damage values.
Mikko Tiusanen
2014-05-19
Re-worked hummel to a playable class with low hp and relatively high damage.
Mikko Tiusanen
2014-05-17
Removed accidentally included emacs backup files.
Mikko Tiusanen
2014-05-15
Mines no longer trigger on anything <= adv. basilisk.
Mikko Tiusanen
2014-05-15
More hummel air pounce fixes. Changed hummel stats.
Mikko Tiusanen
2014-05-15
Hummel pounce no longer stays charged or damages teammates after using it.
Mikko Tiusanen
2014-05-15
Disabled mass driver secondary fire.
Mikko Tiusanen
2014-05-11
Removed generated files.
Mikko Tiusanen
2014-05-04
Initial import.
Mikko Tiusanen