blob: 01747254cd122de2053f1aab979e2e14582ad587 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
//slime 36 40
37 3 0 12 // CONSTRUCT1 # (upscale-ing)
37 3 0 12 // CONSTRUCT1 #
0 24 24 5 // IDLE1 #
0 0 0 0 // IDLE2
0 0 0 0 // IDLE3
26 10 0 10 // ATTACK1 #
0 0 0 0 // ATTACK2 ()
0 0 0 0 // SPAWN1
0 0 0 0 // SPAWN2
30 3 0 24 // PAIN1 #
0 0 0 0 // PAIN2
37 -3 0 12 // DESTROY # (umkehr von construct)
0 0 0 0 // DESTROY2
37 1 1 1 // DEAD # (first frame 0 1 1 1)
|